Designing a city!

Quick update of the map. This time it's all been done in UDK so a little less rough than maya. It's all to scale and you can actually walk through the buildings and wander around the city, although it's very boring at the moment. It's all done using BSP brushes but these will all be replaced with static meshes as soon as their done. Apart from the floor which will remzain BSP and be decorated with various static meshes.

The numbers on the map correspond to a list of each building including a description, but I'm not going to show that just yet :p

I've also included a screen shot looking up from just in front of building 8 towards the skyline.

now i NEED sleep!!


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