Posts

Showing posts from April, 2011

More game stuff

Image
So here's a video of what I've done so far on my little puzzle / adventure game. There's are a few game play bugs that need working out, especially the checkpoint system. I also need to get some characters in there but as I suck at character modelling. The environment needs fleshing out as well, more models, textures, better lighting, particle affects and interactive items. wow just realised that's a lot to do! Anyway aiming to get this section of the game playable so people can have a go at it and maybe even enjoy it! also start working on DoubleX again on Monday! wwooop!

All hands on deck!

Image
A shot from the deck of the ship. Started to add weather effects, the rain is a bit big, but it works, want to play around with it a bit but not a priority. Also not quite nailed the particle effects yet, want to have rain hammering down on the deck, I may do this through a post process volume that makes the camera look wet instead. Hopefully get a video of this up soon. Also need to do the textures. So UV unwrapping, which is the bane of my existence.