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Showing posts from April, 2011

More game stuff

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So here's a video of what I've done so far on my little puzzle / adventure game.

There's are a few game play bugs that need working out, especially the checkpoint system. I also need to get some characters in there but as I suck at character modelling. The environment needs fleshing out as well, more models, textures, better lighting, particle affects and interactive items.

wow just realised that's a lot to do! Anyway aiming to get this section of the game playable so people can have a go at it and maybe even enjoy it!

also start working on DoubleX again on Monday! wwooop!

All hands on deck!

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