Showing posts from July, 2012

Making some trees!

Last night Jase got in touch with me with some finished tree models, we decided to get the textures on and get them in engine. A maya shot, complete with texturing problem! No Alpha :( Alpha with dodgy edge :( wahd out textur and no lighting built :( Lighting built, almost there! And some grass! ------------------------------------------------------ and done :D Let us know what you think we love to get feedback! oh and we also have a website (although I've been told by my good friend Max Jensch that a single page with a couple of links on is not a website) sorry max!

UDK snow & Fat Pancake!

I've been busy doing lots of level design, kismet and documentation for this game I've suddenly found myself making. Then I got distracted by environment art which led me to making some snow. It's a particle affect in UDk set to spread quite a distance and I've doubled up a few of them. Hopefully it won't be too taxing on resources! I am pretty happy with it. Check out this video and have a look for yourself! There is a few of us making this game now and we decided we need some sort of name to go by, I've had the name "fat pancake" floating about in my head for a while and decided to go with that. Jase put together a logo and here we are! We even managed to get a website sorted, nothing much there yet but you can find it at