It's been a while!

It's been almost a year! Oops! So I'm going to do a series of posts about all the stuff that's happening at the moment and this is the first one!

Game design stuff! Games, fuck yea!

anyway, I've been trying to get a game project on the go again, based on the 1st person puzzler I was working on a year ago!

With help from my housemates Ollie E ( and Ollie L we've been redesigning the style, layout and general game with keeping the same mechanic.

Here's a look at some whiteboxing screenshot and a  rough style screenshot.

Early art style shot


Spooky Fforest, hopefully we can keep this sort of feel on more final builds

The area has changed from a swampy region to a more mountainous area, big drops instead of poison swamp.

Overall shot of the whitebox, getting proportions and pacing nailed.


Popular posts from this blog

10 design lessons from 10 years in games

Design Notepad: Sticky Design - Unique Water Cooler Moments

Cardiff skate plaza