Waterside slums environment
I'm currently working on a little personal project, It's a small settlement of slums perching on the coast.
So far I've just blocked out the area with BSP brushes in Unity 3D to get an idea of what I wanted to go for. I've added doors (in red) and windows (in blue).
Next I'll do basic block models in maya to work out the interior spaces and what I can get away with duplicating inside the engine.
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So far I've just blocked out the area with BSP brushes in Unity 3D to get an idea of what I wanted to go for. I've added doors (in red) and windows (in blue).
Next I'll do basic block models in maya to work out the interior spaces and what I can get away with duplicating inside the engine.
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