Wings of Fate

So I haven't posted in detail about our latest project "Wings of fate" yet! So it's about time I do it!

We're in a group of 11 (8 CGD artists and 3 programmers) and our brief is to create a playable level for a game with the working title of "wings of Fate".

Our Google site is http://sites.google.com/site/wingsoffategame/

All the major info is on there :)

At the moment I've mainly been working on the website and environment design, which I'm REALLY enjoying, because our game is turning into a bit of a platformer the level design is really interesting. Also the Sistine chapel (where the game is based) is a spectacular setting to work with.

A piece of concept work I did for the environment, focusing on lighting and scale.

A study of the interior of the Sistine chapel, to help with level design and scale.

Comments

  1. :D

    If you need an alphatester/betatester, lemme know mate ;)

    ReplyDelete

Post a Comment

Popular posts from this blog

10 design lessons from 10 years in games

first building basic modeling pretty much done

MOAR PROPS