Game design stuff! Games, fuck yea!
anyway, I've been trying to get a game project on the go again, based on the 1st person puzzler I was working on a year ago!
With help from my housemates Ollie E (http://theenormousblogodile.blogspot.co.uk/) and Ollie L we've been redesigning the style, layout and general game with keeping the same mechanic.
Here's a look at some whiteboxing screenshot and a rough style screenshot.
Early art style shot
Spooky Fforest, hopefully we can keep this sort of feel on more final builds
The area has changed from a swampy region to a more mountainous area, big drops instead of poison swamp.
Overall shot of the whitebox, getting proportions and pacing nailed.