Thursday, 11 November 2010
it's not pretty but it does the job!
This is a quick and dirty mockup I've done of the environmet for our game (now named DoubleX, as in double Cross!) it's ugly and rough but it does the job. It's purpose is to give me an idea of player proggression through the environment, whats in the environment itself and hopefully this will lead to being able to pin down game pacing and events within the game!
This is a mega short post because I've got a load of stuff to do! but as soon as I can I will do a major update with all the stuff we have so far!
/Ninja edit: a 3D view of the mockup minus the paintover!