<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-868089687102910630</id><updated>2011-12-06T07:49:10.382-08:00</updated><category term='Q.U.B.E'/><category term='leamington spa'/><category term='pen'/><category term='mountain'/><category term='pin-up girl'/><category term='Blitz games'/><category term='zombies'/><category term='Nottingham'/><category term='Sausage'/><category term='BBQ'/><category term='Skating'/><category term='skate park'/><category term='Kismet'/><category term='Illustration'/><category term='minecraft'/><category term='Clothing'/><category term='Gost'/><category term='girls'/><category term='Confetti Carnival'/><category term='Drawing'/><category term='Ollie Elliott'/><category term='static meshes'/><category term='enviornmet art'/><category term='Sim Wise'/><category term='ascent'/><category term='colour runners'/><category term='work'/><category term='pin-up. girl'/><category term='cityscape'/><category term='Spy party'/><category term='cityscape. DoubleX'/><category term='Film and video'/><category term='University of Wales'/><category term='. Cardiff'/><category term='peter Harries'/><category term='cartoon'/><category term='Tryfan'/><category term='destructable.'/><category term='North Wales'/><category term='game'/><category term='BRAID'/><category term='flying'/><category term='Game city'/><category term='game design'/><category term='film school'/><category term='design'/><category term='Mush'/><category term='visible'/><category term='skyscrapers'/><category term='Indy Film'/><category term='Sintel'/><category term='lolcats'/><category term='studio'/><category term='Illustrator'/><category term='ink'/><category term='Summer'/><category term='pencil'/><category term='invisible'/><category term='spawning'/><category term='2011'/><category term='games design'/><category term='shy'/><category term='open day'/><category term='Snowdonia'/><category term='dan pinchbeck'/><category term='Tutorial'/><category term='North ridge'/><category term='Blender Fondation'/><category term='triggers'/><category term='8 ball'/><category term='Pool'/><category term='film festivals'/><category term='Sexy'/><category term='Blender'/><category term='Chris Hecker'/><category term='girl'/><category term='maya'/><category term='notch'/><category term='DVD'/><category term='comic book art'/><category term='guns'/><category term='Animation'/><category term='Skate plaze'/><category term='bots'/><category term='paper'/><category term='Unreal'/><category term='Burger'/><category term='dinosaurs'/><category term='artwork'/><category term='Philip Oliver'/><category term='boobs'/><category term='Mojang Specifications'/><category term='Tiny'/><category term='Niv Fisher'/><category term='engine'/><category term='pens'/><category term='This is the life'/><category term='fashion'/><category term='Oliver twins'/><category term='Jonathon Blow'/><category term='enemies'/><category term='concept art'/><category term='Jamie Hewlett'/><category term='Chloe Bruce'/><category term='3D'/><category term='environment art'/><category term='dead to rights'/><category term='texture'/><category term='DoubleX'/><category term='Pin-up'/><category term='UDK'/><category term='ship'/><category term='house'/><category term='yogcast'/><category term='Foundation'/><category term='dear esther'/><category term='digital art'/><category term='level design'/><category term='student film'/><category term='Newport'/><category term='double cross'/><title type='text'>Peter Harries</title><subtitle type='html'>Currently a 3rd year student at newport university of Wales, studying computer games design.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default?start-index=101&amp;max-results=100'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>108</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2128923185925337245</id><published>2011-04-10T07:33:00.000-07:00</published><updated>2011-04-10T07:40:17.385-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>More game stuff</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/tSR8bLQrmH8/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tSR8bLQrmH8?f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266" src="http://www.youtube.com/v/tSR8bLQrmH8?f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So here's a video of what I've done so far on my little puzzle / adventure game.&lt;br /&gt;&lt;br /&gt;There's  are a few game play bugs that need working out, especially the  checkpoint system. I also need to get some characters in there but as I  suck at character modelling. The environment needs fleshing out as well,  more models, textures, better lighting, particle affects and  interactive items.&lt;br /&gt;&lt;br /&gt;wow just realised that's a lot to  do! Anyway aiming to get this section of the game playable so  people can have a go at it and maybe even enjoy it!&lt;br /&gt;&lt;br /&gt;also start working on DoubleX again on Monday! wwooop!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2128923185925337245?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2128923185925337245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/04/more-game-stuff.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2128923185925337245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2128923185925337245'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/04/more-game-stuff.html' title='More game stuff'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6627538428044139108</id><published>2011-04-03T05:14:00.000-07:00</published><updated>2011-04-03T05:14:42.258-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ship'/><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='shy'/><category scheme='http://www.blogger.com/atom/ns#' term='flying'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>All hands on deck!</title><content type='html'>&lt;div class="separator" style="clear: both; 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  &lt;w:LsdException Locked="false" Priority="70" SemiHidden="false"   UnhideWhenUsed="false" Name="Dark List Accent 4"/&gt;   &lt;w:LsdException Locked="false" Priority="71" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/&gt;   &lt;w:LsdException Locked="false" Priority="72" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful List Accent 4"/&gt;   &lt;w:LsdException Locked="false" Priority="73" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/&gt;   &lt;w:LsdException Locked="false" Priority="60" SemiHidden="false"   UnhideWhenUsed="false" Name="Light Shading Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="61" SemiHidden="false"   UnhideWhenUsed="false" Name="Light List Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="62" SemiHidden="false"   UnhideWhenUsed="false" Name="Light Grid Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="63" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="64" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="65" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="66" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="67" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="68" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="69" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="70" SemiHidden="false"   UnhideWhenUsed="false" Name="Dark List Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="71" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="72" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful List Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="73" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/&gt;   &lt;w:LsdException Locked="false" Priority="60" SemiHidden="false"   UnhideWhenUsed="false" Name="Light Shading Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="61" SemiHidden="false"   UnhideWhenUsed="false" Name="Light List Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="62" SemiHidden="false"   UnhideWhenUsed="false" Name="Light Grid Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="63" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="64" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="65" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="66" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="67" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="68" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="69" SemiHidden="false"   UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="70" SemiHidden="false"   UnhideWhenUsed="false" Name="Dark List Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="71" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="72" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful List Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="73" SemiHidden="false"   UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/&gt;   &lt;w:LsdException Locked="false" Priority="19" SemiHidden="false"   UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/&gt;   &lt;w:LsdException Locked="false" Priority="21" SemiHidden="false"   UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/&gt;   &lt;w:LsdException Locked="false" Priority="31" SemiHidden="false"   UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/&gt;   &lt;w:LsdException Locked="false" Priority="32" SemiHidden="false"   UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/&gt;   &lt;w:LsdException Locked="false" Priority="33" SemiHidden="false"   UnhideWhenUsed="false" QFormat="true" Name="Book Title"/&gt;   &lt;w:LsdException Locked="false" Priority="37" Name="Bibliography"/&gt;   &lt;w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt; /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}&lt;/style&gt; &lt;![endif]--&gt;  A shot from the deck of the ship. Started to add weather effects, the rain is a bit big, but it works, want to play around with it a bit but not a priority. Also not quite nailed the particle effects yet, want to have rain hammering down on the deck, I may do this through a post process volume that makes the camera look wet instead.&lt;br /&gt;&lt;br /&gt;Hopefully get a video of this up soon. Also need to do the textures. So UV unwrapping, which is the bane of my existence.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6627538428044139108?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6627538428044139108/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/04/all-hands-on-deck.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6627538428044139108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6627538428044139108'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/04/all-hands-on-deck.html' title='All hands on deck!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-O2fA1aT6ME8/TZhjlncYpkI/AAAAAAAAAXU/IdBbXpvukCA/s72-c/Peter_Harries_flying_ship.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7187540716840965871</id><published>2011-03-30T09:55:00.000-07:00</published><updated>2011-03-30T10:15:26.761-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ship'/><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='flying'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>A flying ship in UDK</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-WbpO3akrSjA/TZNfnp7q6TI/AAAAAAAAAXM/8_mjBsGSWw8/s1600/Peter_Harries_game_dev_ship.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="163" src="http://4.bp.blogspot.com/-WbpO3akrSjA/TZNfnp7q6TI/AAAAAAAAAXM/8_mjBsGSWw8/s320/Peter_Harries_game_dev_ship.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="MsoNormal"&gt;So doing some tests with a ship model I made. When I'm done modelling it I'm going to smash it up :) at the moment though it's in UDK, you can walk around it, it has 5 floors and 2 crows nests, still needs a lot of modelling work. It also rocks about in the wind. Been trying to put rain battering the ship in but hasn't been very successful. It also needs textures doing. Just added this texture for now to stop the normal's going invisible on me.&lt;br /&gt;&lt;br /&gt;If you want a clue to where the smahed up version will end up look at the right hand side of the picture in my last post ;)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-X3HmnW7Qwbs/TZNlCtZvBvI/AAAAAAAAAXQ/aqQ_qpo83vM/s1600/Peter_harries-Game_dev_overview.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://4.bp.blogspot.com/-X3HmnW7Qwbs/TZNlCtZvBvI/AAAAAAAAAXQ/aqQ_qpo83vM/s320/Peter_harries-Game_dev_overview.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;Update! added this lil pic, you can see an earlier version of the ship on the right.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7187540716840965871?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7187540716840965871/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/03/floating-ship-in-udk.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7187540716840965871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7187540716840965871'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/03/floating-ship-in-udk.html' title='A flying ship in UDK'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-WbpO3akrSjA/TZNfnp7q6TI/AAAAAAAAAXM/8_mjBsGSWw8/s72-c/Peter_Harries_game_dev_ship.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2534702782403702233</id><published>2011-03-21T16:40:00.000-07:00</published><updated>2011-03-21T16:40:09.813-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>some more trees.</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-zhdIFqF7Uu0/TYfhObXzleI/AAAAAAAAAXI/HO6gS8HOQ-s/s1600/Peter_Harries_game_dev1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="239" src="https://lh4.googleusercontent.com/-zhdIFqF7Uu0/TYfhObXzleI/AAAAAAAAAXI/HO6gS8HOQ-s/s320/Peter_Harries_game_dev1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I should be doing my Dissertation, but this is more interesting. Trees are interesting, right?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2534702782403702233?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2534702782403702233/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/03/some-more-trees.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2534702782403702233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2534702782403702233'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/03/some-more-trees.html' title='some more trees.'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-zhdIFqF7Uu0/TYfhObXzleI/AAAAAAAAAXI/HO6gS8HOQ-s/s72-c/Peter_Harries_game_dev1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3950769348879320605</id><published>2011-03-18T11:28:00.000-07:00</published><updated>2011-03-18T11:29:26.310-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>trees &amp; slime</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-dSgNadVGGAU/TYOkK2uACVI/AAAAAAAAAXE/_NcjbqCK9Ek/s1600/Pete_Harries_game_dev.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="https://lh3.googleusercontent.com/-dSgNadVGGAU/TYOkK2uACVI/AAAAAAAAAXE/_NcjbqCK9Ek/s320/Pete_Harries_game_dev.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Another one!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3950769348879320605?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3950769348879320605/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/03/trees-and-slime.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3950769348879320605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3950769348879320605'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/03/trees-and-slime.html' title='trees &amp; slime'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh3.googleusercontent.com/-dSgNadVGGAU/TYOkK2uACVI/AAAAAAAAAXE/_NcjbqCK9Ek/s72-c/Pete_Harries_game_dev.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-176184682977655098</id><published>2011-03-16T11:28:00.000-07:00</published><updated>2011-03-16T11:29:56.903-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>trees &amp; lava</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-rCTmDfdyl5I/TYEAw3-w13I/AAAAAAAAAXA/m5oN_Q1phP4/s1600/Peter_Harries_trees.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="161" src="https://lh5.googleusercontent.com/-rCTmDfdyl5I/TYEAw3-w13I/AAAAAAAAAXA/m5oN_Q1phP4/s320/Peter_Harries_trees.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;A screenshot from a little side project I'm messing aound with at the moment. Models &amp;amp; textures are placeholders. But I do like the super simple style.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-176184682977655098?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/176184682977655098/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/03/trees-lava.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/176184682977655098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/176184682977655098'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/03/trees-lava.html' title='trees &amp; lava'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh5.googleusercontent.com/-rCTmDfdyl5I/TYEAw3-w13I/AAAAAAAAAXA/m5oN_Q1phP4/s72-c/Peter_Harries_trees.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2826318468137857366</id><published>2011-03-13T11:51:00.000-07:00</published><updated>2011-03-13T12:07:33.147-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='2011'/><category scheme='http://www.blogger.com/atom/ns#' term='leamington spa'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='Philip Oliver'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='dead to rights'/><category scheme='http://www.blogger.com/atom/ns#' term='Oliver twins'/><category scheme='http://www.blogger.com/atom/ns#' term='open day'/><category scheme='http://www.blogger.com/atom/ns#' term='Blitz games'/><title type='text'>My day at Blitz games</title><content type='html'>First post in a while! Been crazy busy recently, but with loads of interesting stuff!!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-kCJd5hBLsfk/TVVD_plQS9I/AAAAAAAAAWw/e6xzltherUg/s1600/Blitz+games+logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="66" src="https://lh4.googleusercontent.com/-kCJd5hBLsfk/TVVD_plQS9I/AAAAAAAAAWw/e6xzltherUg/s320/Blitz+games+logo.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So on March 10th 2011 I got the opportunity to visit &lt;a href="http://www.blitzgamesstudios.com/"&gt;blitz games&lt;/a&gt; in Leamington spa!! I thought I would do a write up of what it was like to give anyone else thinking of applying an idea of what to expect. (If you're thinking of going already, do it! it's well worth it!)&lt;br /&gt;&lt;br /&gt;I arrived in Leamington spa on the 9th and stayed overnight in &lt;a href="http://www.buckland-lodge.co.uk/"&gt;Buckland Lodge&lt;/a&gt;, the hotel it self was a bit dated but overall it was ok. Run by a guy called John who seemed nice and it was cheaper than the travel lodge! Also got breakfast in the morning, always good :)&lt;br /&gt;&lt;br /&gt;Next day I was up at 7:30 got breakfast had a bath (no shower in my room! gutted!) and got up to Blitz just before 9. At which point I waited for Rhys (One of the programmers we worked with in the 2nd year, also from Newport uni). But Rhys managed to get himself lost so I just went inside and I was cold.&lt;br /&gt;&lt;br /&gt;Once I was inside we got directed through to a room on the 2nd floor where we had coffee and waited for everyone to get there. By 9:30 most people had arrived (besides Rhys who was still epically lost). We had a brief intro to how the day would go by a lady named Kim Blake who worked in Blitz's PR department. We also had to sign Personal Confidentiality Agreements, just in case we spotted anything we weren't suppose to!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tomheroes.com/images/NES%20Fantastic%20Adventures%20of%20Dizzy%201.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://www.tomheroes.com/images/NES%20Fantastic%20Adventures%20of%20Dizzy%201.jpg" width="145" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;After that was all done we were introduced to &lt;a href="http://www.olivertwins.com/"&gt;Philip Oliver&lt;/a&gt; (unfortunately his brother, &lt;a href="http://www.olivertwins.com/"&gt;Andrew Oliver&lt;/a&gt;, couldn't make it). Philip talked about the background of the company and how and why the operate like they do. This one was of my favourite talks, it gave a nice overview of how Blitz works and how and why a lot of things in the Industry work. &lt;br /&gt;&lt;br /&gt;The We had a presentation by Struan Robertson who spoke about project management. He spoke more in depth about how Blitz is structured, who reports to who, and what his role in the company is. He also spoke about the importance of communication and how even after all the management and structuring systems communication between staff was still most important.&lt;br /&gt;&lt;br /&gt;Next up came Tom Gaulton who spoke to us about the technology they develop at Blitz. Talking about why the develop their own engine and tools rather than buying it in. What his job involves and how &lt;a href="http://www.blitzgamesstudios.com/blitztech/"&gt;Blitz tech&lt;/a&gt; started (with him on his own!).&lt;br /&gt;&lt;br /&gt;After a coffee break Lance Winter gave a presentation on Design. Followed by Daryl Clewlow about 2D art, Jolyon Webb about 3D art and finally before another Coffee break Eoin Loughrey about animation. Then a presentation by Jon Mann on audio, Helana Santos spoke to us about programming and to finish up before Lunch Neil Holmes talked about Blitz 1up and &lt;a href="http://www.indiecity.com/"&gt;Indie City.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.gamesonsmash.com/wp-content/uploads/2010/07/dead-to-rights-retribution-0.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://www.gamesonsmash.com/wp-content/uploads/2010/07/dead-to-rights-retribution-0.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;During lunch we had food put on for us (sandwiches, crisps and some amazing chocolate brownies). Philip Oliver joined us again during the break and we had an opportunity to question him about various things. He told us about his views on the current situation of the UK industry and how &lt;a href="http://www.tiga.org/"&gt;TIGA&lt;/a&gt; (he's on the&amp;nbsp; board of directors) are trying to attain tax breaks for UK games development. Which is something I'm quite interested in so it was nice to be able to hear someone who's directly involved in it talk about it. We also got a chance to check out Blitz's cabinet &amp;amp; trophy area, full of games they had been part of from &lt;a href="http://en.wikipedia.org/wiki/Dizzy_%28series%29"&gt;Dizzy Egg&lt;/a&gt; onwards! &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;After Lunch Aaron Miller spoke to us about TruSim. A department at Blitz dedicated to creating "serious" games. Such as training simulations for paramedics responding to a situation that require triage (for example a bomb going off). This presentation I hadn't really been that excited about, however it turned out to be a very interesting subject. Following this Sally Moor spoke to us about QA. This hammered home the point that QA is definitely more than playing games all day. More like very repetitive testing trying to break the games and then in depth documentation on what you've done. Not an easy job! But we did get to see a showreel of pretty funny bugs from dead to rights. &lt;/div&gt;&lt;br /&gt;Following this we got a tour around (most of!) the studio. Some sections we couldn't see as what was being worked on hadn't been announced yet, saying that Kim did seem like she really wanted to show us! We did try and persuade her, but no luck. This was my favourite part of the day. Everyone who works there are divided into sub teams who were assigned different projects to work on. Each team has studio space allocated to them and a load of PC's &amp;amp; development kits! It really looked like a cool place to work, room after room of talented and enthusiastic people doing all sorts of cool stuff. The walls were covered in random posters and drawings (one team had a dragon thing going on, so loads and loads of cartoon dragons were all over the walls!) and the shelves were stacked with DVD's, games and books. We got another chance to speak with the 3D artists who showed us what they were working on and talked about creating art that worked across multiple platforms. For example if you create realistically sized grass on an iphone it won't look like grass, just because of the screen size.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_RqFhu7CWo58/TRN53rgaKrI/AAAAAAAACu0/xFFKFnmJLpI/s1600/yoostar+2+ps3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_RqFhu7CWo58/TRN53rgaKrI/AAAAAAAACu0/xFFKFnmJLpI/s200/yoostar+2+ps3.jpg" width="173" /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;After the tour we got divided into groups according to what role we had visited as (I was there as a 3D artist) and our work was shown to the other visitors in the same category as us and two 3D artists already working at Blitz. It was quite scary having my work on a screen in front of seven people I had never met before including the two professional 3D artists. But that feeling disappeared quite quickly as everyone started discussing the work. The guys from Blitz gave great feedback highlighting weak and strong areas of the work. And showing paint over's they had done with various annotations of the work. They both obviously knew what they were talking about. Another incredible part of the day. Also it was amazing to see everyone else's work, I was genuinely impressed, the other guys there had some inspiring stuff! Really made me want to go and learn more about the skills needed to be 3D artist. It also scared me slightly as I could see that if I did want to become a 3D artist for games that the competition is very high! And I have a long way to go yet!&lt;br /&gt;&lt;br /&gt;Philip Oliver joined us after the feedback sessions had ended to answer any more question we had. We also got given some goody bags!! Then we were all lead en mass by Kim to a bar called Voodoo! Here Rhys and I met a programmer from Blitz called &lt;a href="http://sites.google.com/site/chigamesprogramming/"&gt;Chi&lt;/a&gt; and a technical artist called Darren. Unfortunately Darren had to leave early to go to the gym (Chi did tell him that you burn more fat at the gym when your drunk, it's scientifically proven! but he didn't believe it.) Rhys had to leave shortly after. I didn't do a great job at networking but did do a better job getting drunk with Chi and some of the other programmers from Blitz! I did get a chance to see one of the designers (who was also on the open day) portfolio, which was two game design / pitch documents for the DS. They were really awesome! but being amazing at networking I forgot to ask her what her name was before she left. One of her games had dinosaurs in which totally rocks! It's about this point I realised that everyone else who had been on the open day had left and I was just sat with the programmers from Blitz and one animator (I think) who was getting told (by the programmers) that soon he would be out of a job because it would all be with procedural programming! we moved to another bar with an open mic night and after that we decided it was time to get pizza and go to bed.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="MsoNormal"&gt;The next morning I did meet&amp;nbsp; Liam &amp;amp; &lt;a href="http://archimimegames.blogspot.com/"&gt;Aiden&lt;/a&gt;, two audio designers who were also on the open day and had happened to be staying in the same hotel. Turned out Aiden was on the same train back to Birmingham with me so had a chat to him about the stuff he was doing which was really cool. I did mention that we were looking for audio designers for &lt;a href="http://www.doublexgame.co.uk/"&gt;DoubleX&lt;/a&gt; so he might help us out on that! Good stuff!&lt;/div&gt;&lt;br /&gt;The day overall was brilliant and if you are considering going you should definitely do it! And thanks to everyone at litz for the opportunity to come and visit!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-1Q0If5qyHcg/TX0V0w2_8aI/AAAAAAAAAW8/iLIrfC2eubk/s1600/Peter_Harries_Blitz_games_open_day.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="https://lh4.googleusercontent.com/-1Q0If5qyHcg/TX0V0w2_8aI/AAAAAAAAAW8/iLIrfC2eubk/s320/Peter_Harries_Blitz_games_open_day.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2826318468137857366?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2826318468137857366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/03/my-day-at-blitz-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2826318468137857366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2826318468137857366'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/03/my-day-at-blitz-games.html' title='My day at Blitz games'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-kCJd5hBLsfk/TVVD_plQS9I/AAAAAAAAAWw/e6xzltherUg/s72-c/Blitz+games+logo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5626076473443130436</id><published>2011-02-22T09:19:00.000-08:00</published><updated>2011-02-22T09:19:17.949-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mojang Specifications'/><category scheme='http://www.blogger.com/atom/ns#' term='minecraft'/><title type='text'>Minecraft documentary</title><content type='html'>&lt;a href="http://www.gametrailers.com/video/documentary-minecraft/710787"&gt;Minecraft Video Game, Documentary | Video Clip | Game Trailers &amp;amp; Videos | GameTrailers.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;definatley worth a watch! Very interesting!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5626076473443130436?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5626076473443130436/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/02/minecraft-documentary.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5626076473443130436'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5626076473443130436'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/02/minecraft-documentary.html' title='Minecraft documentary'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4558493612894391084</id><published>2011-02-13T04:38:00.000-08:00</published><updated>2011-02-13T04:47:07.183-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='texture'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>Double Cross, modelling and level design - balancing the 2</title><content type='html'>After the presentation last week (that I think went quite well!) it's back into production. Over the next few weeks I feel we need to really focus on a couple of things.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;#1 - Getting a working prototype out the door.&lt;/b&gt;&lt;br /&gt;This is so, so important and thus far we haven't managed to do it. I wouldn't say it's any of our fault that this has happened. But we have such a nice mechanic and at the moment we don't have the technical abilities to pull it off. In short we need someone familiar with programming and is possible scripting for UDK. Now we have two options, hunt for someone who can do this or one of us learn to do it ourselves, possibly sacrificing other areas of the project. So I'm stumped. We have a meeting tomorrow so hopefully we can discuss a solution then.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;#2 - Having a defined art style in engine.&lt;/b&gt;&lt;br /&gt;By this I mean something within UDK that shows how are game is going to look. At everything apart from the actual static meshes is out of the box UDK (textures, skybox etc.) and it's painfully obvious that UDK is the engine behind the game, not good.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-DpijSXE6NYI/TVfOAmgg-nI/AAAAAAAAAW4/lr0xndEm8Wc/s1600/13+feb+UDK+scene.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="175" src="http://4.bp.blogspot.com/-DpijSXE6NYI/TVfOAmgg-nI/AAAAAAAAAW4/lr0xndEm8Wc/s320/13+feb+UDK+scene.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center" class="separator" style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-DpijSXE6NYI/TVfOAmgg-nI/AAAAAAAAAW4/lr0xndEm8Wc/s1600/13+feb+UDK+scene.jpg"&gt;&lt;span style="text-decoration: none;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Here's a shot of what I've been modelling. Although it's not great because it doesn't show all the work I've done pulling models apart and making them re-usable... meh. The problem I'm having at the moment is balancing level design and asset creation. Trying to build the level without getting bogged down in details is hard. Of course I want the level to look nice but a lot of these assets need love to bring them up to a better standard. But at the same time I need to focus on the level over all and work on elements of the environment that are important to game play. Basically what I wanted to say is balancing these two is tricky. And I feel at the moment, especially taking into consideration the 2nd point I made earlier, focussing on the features important to game play within the level should probably take priority. As much as I enjoy modelling weird little bits and pieces....&lt;br /&gt;&lt;br /&gt;And my website is down :(&lt;br /&gt;Yesterday I posted my double cross dev diary &amp;amp; post mortem on &lt;a href="http://www.polycount.com/forum/showthread.php?t=81104"&gt;Polycount&lt;/a&gt; which must have been read a few times because it killed my bandwidth. Which is a bit of a good/bad situation. I'm happy my site is getting traffic, but now it's dead! Also had some nice feedback from the people over at polycount!&lt;br /&gt;&lt;br /&gt;anyway if you want to read the dev diary &amp;amp; post mortem here is a link to it on media fire: &lt;a href="http://www.mediafire.com/?5fdfdbzsf69jhjo"&gt;http://www.mediafire.com/?5fdfdbzsf69jhjo&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4558493612894391084?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4558493612894391084/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/02/double-cross-modelling-and-level-design.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4558493612894391084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4558493612894391084'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/02/double-cross-modelling-and-level-design.html' title='Double Cross, modelling and level design - balancing the 2'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-DpijSXE6NYI/TVfOAmgg-nI/AAAAAAAAAW4/lr0xndEm8Wc/s72-c/13+feb+UDK+scene.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4231830182682953596</id><published>2011-02-11T06:24:00.000-08:00</published><updated>2011-02-11T06:24:03.187-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='studio'/><category scheme='http://www.blogger.com/atom/ns#' term='open day'/><category scheme='http://www.blogger.com/atom/ns#' term='Oliver twins'/><category scheme='http://www.blogger.com/atom/ns#' term='dead to rights'/><category scheme='http://www.blogger.com/atom/ns#' term='Blitz games'/><title type='text'>Blitz games open day!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-kCJd5hBLsfk/TVVD_plQS9I/AAAAAAAAAWw/e6xzltherUg/s1600/Blitz+games+logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="66" src="http://4.bp.blogspot.com/-kCJd5hBLsfk/TVVD_plQS9I/AAAAAAAAAWw/e6xzltherUg/s320/Blitz+games+logo.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So last Month I submitted my application to Blitz games to visit their studio as a 3D artist and I'm happy to say my application was accepted :D&lt;br /&gt;&lt;br /&gt;Blitz was founded in 1981 by the Oliver Twins (Creators of the Dizzy Egg series!!) and has been responsible for several games including the recent dead to rights. &lt;br /&gt;&lt;br /&gt;So I'm mega excited, this will be the first time I've had a chance to look around a commercial game development studio and get to meet the people who work there. Hopefully it will be a great chance to get a feel for what it's like to work in the games industry and make some useful contacts.&lt;br /&gt;&lt;br /&gt;ssooo I'll be off to Leamington Spa on March the 10th! wwwooo!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4231830182682953596?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4231830182682953596/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/02/blitz-games-open-day.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4231830182682953596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4231830182682953596'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/02/blitz-games-open-day.html' title='Blitz games open day!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-kCJd5hBLsfk/TVVD_plQS9I/AAAAAAAAAWw/e6xzltherUg/s72-c/Blitz+games+logo.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5038430208985669909</id><published>2011-02-06T08:33:00.001-08:00</published><updated>2011-02-06T08:55:18.889-08:00</updated><title type='text'>Bioshock 2 lead env talks Ryan Amusements</title><content type='html'>Bioshock 2 lead environment artist Hogarth de la Plante talks through the world of Ryan Amusements.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://2.gvt0.com/vi/1GkQ1fprBKI/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1GkQ1fprBKI&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266" src="http://www.youtube.com/v/1GkQ1fprBKI&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5038430208985669909?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5038430208985669909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/02/httphtxtit2pkr.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5038430208985669909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5038430208985669909'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/02/httphtxtit2pkr.html' title='Bioshock 2 lead env talks Ryan Amusements'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8930426635342590446</id><published>2011-02-04T04:42:00.000-08:00</published><updated>2011-02-13T01:54:19.140-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='yogcast'/><category scheme='http://www.blogger.com/atom/ns#' term='Mojang Specifications'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='dan pinchbeck'/><category scheme='http://www.blogger.com/atom/ns#' term='notch'/><category scheme='http://www.blogger.com/atom/ns#' term='dear esther'/><category scheme='http://www.blogger.com/atom/ns#' term='minecraft'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Worshippping at the temple of Notch...</title><content type='html'>So the reason I've taken days to write this post.....&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TUr93SooxZI/AAAAAAAAAWg/XohSae8U2yo/s1600/minecraft.jpg" imageanchor="1"&gt;&lt;img border="0" height="180" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TUr93SooxZI/AAAAAAAAAWg/XohSae8U2yo/s1600/minecraft.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So it all started with this video: &lt;a href="http://www.youtube.com/watch?v=4UdEFmxRmNE"&gt;http://www.youtube.com/watch?v=4UdEFmxRmNE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Done by the Yogcast guys, it was posted on a forum I visit pretty regularly and I spent a whole night watching the series all the way through.&lt;br /&gt;&lt;br /&gt;The next day I bought Minecraft...&lt;br /&gt;&lt;br /&gt;And so far I realy like it. Probably a bit too much! It's VERY addictive. Two of the guys I live with have been keeping up with the yogast videos and both of them have done the same as me and gone and got the game.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TUtEqUPhXKI/AAAAAAAAAWk/3Kwe9pMLx4E/s1600/castle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="173" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TUtEqUPhXKI/AAAAAAAAAWk/3Kwe9pMLx4E/s320/castle.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So I'm building a castle. woop!&lt;br /&gt;&lt;br /&gt;I was at a lecture Dan Pincbeck (Dear Esther) gave the other day and he described Minecraft as "I am legend" meets Lego, which is pretty much spot on. It's a winning combination that works really well. You get dumped out in the wilderness on your own without much of an idea of what to do. (unless, like I did you watched some videos before buying it). Then it gets dark... Bad stuff happens when it gets dark.&lt;br /&gt;&lt;br /&gt;If you've played the free Alpha and been put off buying the Beta version I would say just pay up and go for it! The alpha really doesn't reflect how good the real game is.&lt;br /&gt;&lt;br /&gt;Anyway I should probably go do some work (Finish building my castle!) at this point...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8930426635342590446?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8930426635342590446/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/02/worshippping-at-temple-of-notch.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8930426635342590446'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8930426635342590446'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/02/worshippping-at-temple-of-notch.html' title='Worshippping at the temple of Notch...'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TUr93SooxZI/AAAAAAAAAWg/XohSae8U2yo/s72-c/minecraft.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3819298691423701946</id><published>2011-01-31T15:52:00.000-08:00</published><updated>2011-02-01T04:55:57.203-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>January</title><content type='html'>First off I would like to introduce my new website!&lt;br /&gt;&lt;a href="http://www.blogger.com/goog_1314103945"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.peterharries.co.uk/"&gt;&lt;/a&gt;&lt;a href="http://www.peterharries.co.uk/"&gt;http://www.peterharries.co.uk/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's still under construction but there are a few interesting bits on  there to have a look at. Including a development diary and post mortem  of the pre production stage of Double cross. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.peterharries.co.uk/DOubleXbook.pdf"&gt;&lt;img border="0" height="72" src="http://www.peterharries.co.uk/images/peter_Harries_DEVDIARY_header.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Here's a direct link to the preproduction development diary and post mortem.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So please have a look and let me know what you think :)&lt;br /&gt;&lt;br /&gt;Since my last post I've mainly been working on those documents but I have done a bit of modelling, you can check out below:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TUdKrpV8grI/AAAAAAAAAWY/B6GiqXnRwG4/s1600/powerstation1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="175" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TUdKrpV8grI/AAAAAAAAAWY/B6GiqXnRwG4/s320/powerstation1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I'm realy tired so I'm going to go and play minecraft some more, then maybe sleep.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3819298691423701946?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3819298691423701946/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/january.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3819298691423701946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3819298691423701946'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/january.html' title='January'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TUdKrpV8grI/AAAAAAAAAWY/B6GiqXnRwG4/s72-c/powerstation1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3552205851088066379</id><published>2011-01-08T10:25:00.000-08:00</published><updated>2011-01-08T10:25:57.771-08:00</updated><title type='text'>Blitz submission</title><content type='html'>I've got the 2 JPEG's for the Blitz open day done. Will probably send them tomorow at some point just incase I make any tweaks between now and then.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiqKdZJKiI/AAAAAAAAAWQ/J4GliL38U44/s1600/Peter_Harries_blitzopenday.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiqKdZJKiI/AAAAAAAAAWQ/J4GliL38U44/s320/Peter_Harries_blitzopenday.jpg" width="304" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiqThbRHCI/AAAAAAAAAWU/PlEb1-euQgs/s1600/Peter_Harries_blitzopenday_textures.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="174" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiqThbRHCI/AAAAAAAAAWU/PlEb1-euQgs/s320/Peter_Harries_blitzopenday_textures.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3552205851088066379?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3552205851088066379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/blitz-submission.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3552205851088066379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3552205851088066379'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/blitz-submission.html' title='Blitz submission'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiqKdZJKiI/AAAAAAAAAWQ/J4GliL38U44/s72-c/Peter_Harries_blitzopenday.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7580594099514018291</id><published>2011-01-08T08:27:00.000-08:00</published><updated>2011-01-09T04:32:46.906-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='texture'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>day 7 and where I'm at!</title><content type='html'>So this is what it's looking like!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiMkJpgGQI/AAAAAAAAAWM/ToVIEX495lI/s1600/peter_Harries_UDK_house_texture1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiMkJpgGQI/AAAAAAAAAWM/ToVIEX495lI/s320/peter_Harries_UDK_house_texture1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I want to use this in a submission for the Blitz open day and the deadline is the 10th. My disertation is needing a bit of work too :( So may leave it as it is for now.&lt;br /&gt;&lt;br /&gt;I will however keep working on this after the Blitz submission.&lt;br /&gt;&lt;br /&gt;The things I want to change are:&lt;br /&gt;&lt;br /&gt;- re-do the main body and tower textures, change them to 1024 maps.&lt;br /&gt;- add more geometrical detail to the edge of the roof of the main body, tower, porch and both extensions&lt;br /&gt;- tweak the geom on the edges of the pine end of the roof and the tower to get a better silhouette&lt;br /&gt;- create emissive textures for lamps and windows&lt;br /&gt;- create a smoke particle affect for the chimneys&lt;br /&gt;- work further into the roof textures, especially the edges. Get all the walls and roof.&lt;br /&gt;- add some weathering to the roof tiles.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7580594099514018291?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7580594099514018291/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/day-7-and-where-im-at.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7580594099514018291'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7580594099514018291'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/day-7-and-where-im-at.html' title='day 7 and where I&apos;m at!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TSiMkJpgGQI/AAAAAAAAAWM/ToVIEX495lI/s72-c/peter_Harries_UDK_house_texture1.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6216207136049634549</id><published>2011-01-07T09:46:00.000-08:00</published><updated>2011-01-07T09:46:36.332-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='texture'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>todays work, sick of texturing</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;So I've been trying to get textures down just to cover stuff. It's messy and not finished and still needs tweaking but at least I can get an overall picture of where it's going.&lt;br /&gt;&lt;br /&gt;Getting a bit sick of texturing now, have 2 days to go before I want it done so just trying to get stuff done.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSdQngixU2I/AAAAAAAAAWI/U4tJlry9_WA/s1600/peter_Harries_UDK_house_texture1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="168" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSdQngixU2I/AAAAAAAAAWI/U4tJlry9_WA/s320/peter_Harries_UDK_house_texture1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6216207136049634549?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6216207136049634549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/todays-work-sick-of-texturing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6216207136049634549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6216207136049634549'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/todays-work-sick-of-texturing.html' title='todays work, sick of texturing'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TSdQngixU2I/AAAAAAAAAWI/U4tJlry9_WA/s72-c/peter_Harries_UDK_house_texture1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2194696534690526192</id><published>2011-01-06T06:56:00.000-08:00</published><updated>2011-01-06T15:49:42.434-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='2011'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='house'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>textures!</title><content type='html'>So I'm going to do it a bit different today and instead of making multiple posts just update this one with my texture progress!&lt;br /&gt;&lt;br /&gt;Here's the first shot, pine end of the house, Haven't done the stones at the bottom of the wall yet.&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSXXy-SSeyI/AAAAAAAAAV0/qsR0Pib9dRs/s1600/peter_Harries_UDK_house_texture1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="157" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSXXy-SSeyI/AAAAAAAAAV0/qsR0Pib9dRs/s320/peter_Harries_UDK_house_texture1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;update #1: got bored made this out of parts of the main building!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSXmKuUft1I/AAAAAAAAAV4/wVgqKwEGAac/s1600/peter_Harries_UDK_house_messing1.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSXmKuUft1I/AAAAAAAAAV4/wVgqKwEGAac/s320/peter_Harries_UDK_house_messing1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Update #2: Just got a comment on &lt;a href="http://www.polycount.com/forum/showthread.php?p=1266075#post1266075"&gt;Polycount&lt;/a&gt; about how the wall texture is grainy, I do agree so I may bump the texture up to 1024 for the bigger parts. Here's a texture shot of what it's like now. (actual size).&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSXr74zHmmI/AAAAAAAAAV8/UN0jSWXnTqo/s1600/house_dif.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSXr74zHmmI/AAAAAAAAAV8/UN0jSWXnTqo/s320/house_dif.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;update #3: Door done!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSYKlC0yamI/AAAAAAAAAWA/jv2En5mRy60/s1600/peter_Harries_UDK_house_door1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="165" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSYKlC0yamI/AAAAAAAAAWA/jv2En5mRy60/s320/peter_Harries_UDK_house_door1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;update #4:WHat I've done today, may revisit the wall texture but I want to get it finished in the next few days so I'll use it for now and hopefully have time to go back to it later. The roof texture needs working on as well.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSZUMvYoCqI/AAAAAAAAAWE/pSyl5rw9fRE/s1600/peter_Harries_UDK_house_texture2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="161" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSZUMvYoCqI/AAAAAAAAAWE/pSyl5rw9fRE/s320/peter_Harries_UDK_house_texture2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2194696534690526192?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2194696534690526192/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/textures.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2194696534690526192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2194696534690526192'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/textures.html' title='textures!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TSXXy-SSeyI/AAAAAAAAAV0/qsR0Pib9dRs/s72-c/peter_Harries_UDK_house_texture1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-600178118293307345</id><published>2011-01-05T09:58:00.000-08:00</published><updated>2011-01-05T09:58:33.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='texture'/><category scheme='http://www.blogger.com/atom/ns#' term='house'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>...to the walls!</title><content type='html'>Yes this and my previous post are a reference to lil jon &amp;amp; the eastside boys musical masterpiece that is "get low". :D&lt;br /&gt;&lt;br /&gt;So I've unwrapped and done a first pass on the textures, so most of them are big ugly block colours. Still pretty happy with progress and confident I'll get it done in the time I've set myself. There are a few dodgy shadows, I'll try and figure out how their sneaking in soon. Could just be the Ambient Occulsion being weird.&lt;br /&gt;&lt;br /&gt;anyway here are some pictures of what I've been doing.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSSwZSoqgKI/AAAAAAAAAVo/05h-is5XvrY/s1600/peter_Harries_UDK_house_texture1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSSwZSoqgKI/AAAAAAAAAVo/05h-is5XvrY/s320/peter_Harries_UDK_house_texture1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSSwgRwhztI/AAAAAAAAAVs/TtSL0Xb86No/s1600/peter_Harries_UDK_house_texture2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="161" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSSwgRwhztI/AAAAAAAAAVs/TtSL0Xb86No/s320/peter_Harries_UDK_house_texture2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSSwt_1YuFI/AAAAAAAAAVw/DjNC8pAyiIg/s1600/peter_Harries_UDK_house_texture3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSSwt_1YuFI/AAAAAAAAAVw/DjNC8pAyiIg/s320/peter_Harries_UDK_house_texture3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-600178118293307345?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/600178118293307345/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/to-walls.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/600178118293307345'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/600178118293307345'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/to-walls.html' title='...to the walls!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TSSwZSoqgKI/AAAAAAAAAVo/05h-is5XvrY/s72-c/peter_Harries_UDK_house_texture1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1943152192101257479</id><published>2011-01-04T08:13:00.000-08:00</published><updated>2011-01-04T13:31:14.379-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>From the windows...</title><content type='html'>So texturing isn't my strongest point and I find it really tricky and difficult. Especially when working with anything under 512's.&lt;br /&gt;&lt;br /&gt;I'm quite happy with them but will probably re-visit them later. Having to do the artwork with a mouse at the moment because I don't have access to a tablet, so that's a bit of a pain. May go hunting for a cheap one tomorrow. Overall happy with progress, was hoping to get more items unwrapped today but don't know how many I'll get done.&lt;br /&gt;&lt;br /&gt;anyway here are some screenies.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSNF7CIa8mI/AAAAAAAAAVY/TFRjg4loRz8/s1600/peter_Harries_UDK_window1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSNF7CIa8mI/AAAAAAAAAVY/TFRjg4loRz8/s320/peter_Harries_UDK_window1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSNF-cRD_iI/AAAAAAAAAVc/13CeGhEYzzA/s1600/peter_Harries_UDK_window2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="158" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSNF-cRD_iI/AAAAAAAAAVc/13CeGhEYzzA/s320/peter_Harries_UDK_window2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSNGBqrzdHI/AAAAAAAAAVg/RNRsOjJg65I/s1600/peter_Harries_UDK_window3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSNGBqrzdHI/AAAAAAAAAVg/RNRsOjJg65I/s320/peter_Harries_UDK_window3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;And a shot of the texture.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSORf23IMpI/AAAAAAAAAVk/2M2dvzT6Af8/s1600/Pete_Harries_window_texture.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TSORf23IMpI/AAAAAAAAAVk/2M2dvzT6Af8/s1600/Pete_Harries_window_texture.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1943152192101257479?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1943152192101257479/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/from-windows.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1943152192101257479'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1943152192101257479'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/from-windows.html' title='From the windows...'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TSNF7CIa8mI/AAAAAAAAAVY/TFRjg4loRz8/s72-c/peter_Harries_UDK_window1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2667938552289832799</id><published>2011-01-03T10:06:00.000-08:00</published><updated>2011-01-03T10:30:22.254-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>blown apart</title><content type='html'>Broken the house down into seperate assets. Hopefully this will let me re-use them if i decide to create a full scene with this, will also let me tinker with the model as I go along.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSIPDq6KcsI/AAAAAAAAAVQ/nLaLMwRdEU8/s1600/peter_Harries_UDK_house2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="164" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSIPDq6KcsI/AAAAAAAAAVQ/nLaLMwRdEU8/s320/peter_Harries_UDK_house2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;Edit: Here's the re-assembled version!&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSIVjbJTYHI/AAAAAAAAAVU/RlLyMAlfKtE/s1600/peter_Harries_UDK_house3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="159" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSIVjbJTYHI/AAAAAAAAAVU/RlLyMAlfKtE/s320/peter_Harries_UDK_house3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2667938552289832799?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2667938552289832799/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/blown-apart.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2667938552289832799'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2667938552289832799'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/blown-apart.html' title='blown apart'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TSIPDq6KcsI/AAAAAAAAAVQ/nLaLMwRdEU8/s72-c/peter_Harries_UDK_house2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-9110070565174925133</id><published>2011-01-03T06:45:00.000-08:00</published><updated>2011-01-03T06:45:05.872-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>adding details.</title><content type='html'>This morning I've been adding some details. Plan for the rest of the day is to finish that up, then start breaking it down into sections for unwrapping and texturing.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSHgRY1HRFI/AAAAAAAAAVM/-82vz7IjLCQ/s1600/peter_Harries_UDK_house1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TSHgRY1HRFI/AAAAAAAAAVM/-82vz7IjLCQ/s320/peter_Harries_UDK_house1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-9110070565174925133?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/9110070565174925133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/adding-details.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/9110070565174925133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/9110070565174925133'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/adding-details.html' title='adding details.'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TSHgRY1HRFI/AAAAAAAAAVM/-82vz7IjLCQ/s72-c/peter_Harries_UDK_house1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5021846703468593235</id><published>2011-01-02T10:34:00.000-08:00</published><updated>2011-01-02T10:34:35.372-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='environment art'/><title type='text'>3D modelz yo</title><content type='html'>So I managed to do some work today, I'm happy with the outcome. First time I've done something like this.&lt;br /&gt;&lt;br /&gt;I say outcome even though it's miles from finished!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSDD66E-DCI/AAAAAAAAAVA/tsRVvOhUjiE/s1600/Peterharries1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TSDD66E-DCI/AAAAAAAAAVA/tsRVvOhUjiE/s320/Peterharries1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSDD-E8xp-I/AAAAAAAAAVE/MWqCCw3y7WY/s1600/Peterharries2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSDD-E8xp-I/AAAAAAAAAVE/MWqCCw3y7WY/s320/Peterharries2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSDEA9dDNlI/AAAAAAAAAVI/45j4_m34W_s/s1600/Peterharries3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TSDEA9dDNlI/AAAAAAAAAVI/45j4_m34W_s/s320/Peterharries3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;As it stands the mesh is Bad... Very Bad. Loads of un-needed topology and lacking llooaaddsss of details that I want to add. I want to go for a pretty low poly style and hopefully hand paint the textures so the end result will be Warcraft/torchlight-ish. Today my plan was to nail a base concept and I feel I've got that. Next I'll be playing with details and seeing if i can make it more interesting. Then I'll figure out a colour pallet and start texture work.&lt;br /&gt;&lt;br /&gt;I've given myself until the 10th! wish me luck!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5021846703468593235?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5021846703468593235/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/3d-modelz-yo.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5021846703468593235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5021846703468593235'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/3d-modelz-yo.html' title='3D modelz yo'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TSDD66E-DCI/AAAAAAAAAVA/tsRVvOhUjiE/s72-c/Peterharries1.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4044895440708364994</id><published>2011-01-02T03:25:00.000-08:00</published><updated>2011-01-02T03:26:28.165-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='2011'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>2011 and back to work!</title><content type='html'>So I've been pretty quiet on here recently! Mostly due to the fact that a lot of the work I've been doing has been paper based design and dissertation work. Some of which is quite interesting and hopefully I'll get a chance to post about it on here. But I much prefer to post visual stuff when I can, gotta love pictures!!&lt;br /&gt;&lt;br /&gt;I'm back in Newport Gwent now after spending Christmas and New Year back in Pembrokeshire with the family which was great!&lt;br /&gt;&lt;br /&gt;Now I have to face the looming deadlines and get the work done for them! Which does include some modelling work so hopefully I'll be posting regularly throughout the process.&lt;br /&gt;&lt;br /&gt;The last of those deadlines is on the 13th after which we'll be jumping straight into Double Cross production! Which I'm really excited about! So January looks like it will be busy!&lt;br /&gt;&lt;br /&gt;Happy 2011 everyone!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4044895440708364994?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4044895440708364994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2011/01/2011-and-back-on-work.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4044895440708364994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4044895440708364994'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2011/01/2011-and-back-on-work.html' title='2011 and back to work!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1272391931804851506</id><published>2010-11-30T14:49:00.000-08:00</published><updated>2010-11-30T14:49:17.538-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='enviornmet art'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><title type='text'>Double Cross update</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TPV9vxbWVVI/AAAAAAAAAU0/BO4ZR9LJXyc/s1600/barrels.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="257" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TPV9vxbWVVI/AAAAAAAAAU0/BO4ZR9LJXyc/s320/barrels.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TPV9x-VbiMI/AAAAAAAAAU4/B36qLKDmASo/s1600/signpost1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TPV9x-VbiMI/AAAAAAAAAU4/B36qLKDmASo/s320/signpost1.jpg" width="157" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;First some assets! These are WIP's. The barrels need a lot of texture work including spec and possibly bump maps.&lt;br /&gt;&lt;br /&gt;The sign mesh needs tweaking as it's a bit tri heavy at the moment. Mite play with the textures some more as well.&lt;br /&gt;&lt;br /&gt;We've managed to get our forums up and running and have finally found a programmer!&lt;br /&gt;&lt;br /&gt;Recently we've just been meeting quite a bit and setting up online stuff. We also had to prepare for a presentation as well so I haven't really had a chance to post on here much! But I will update soon!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1272391931804851506?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1272391931804851506/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/double-cross-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1272391931804851506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1272391931804851506'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/double-cross-update.html' title='Double Cross update'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TPV9vxbWVVI/AAAAAAAAAU0/BO4ZR9LJXyc/s72-c/barrels.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3352076838159116441</id><published>2010-11-15T15:46:00.000-08:00</published><updated>2010-11-15T15:46:42.485-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='skyscrapers'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><title type='text'>City all meshed out!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TOHEj2-3O9I/AAAAAAAAAUs/Zmc5rdOwCE8/s1600/DoubleX+cityscape3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="159" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TOHEj2-3O9I/AAAAAAAAAUs/Zmc5rdOwCE8/s320/DoubleX+cityscape3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;All done, now to give it some detail! This is going to take a while!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TOHFmyLA2YI/AAAAAAAAAUw/j4oFmXlJWWw/s1600/DoubleX+UDKworkspace.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="174" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TOHFmyLA2YI/AAAAAAAAAUw/j4oFmXlJWWw/s320/DoubleX+UDKworkspace.jpg" width="320" /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;And here's a quick UDK workspace worskapce shot for no particular reason.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3352076838159116441?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3352076838159116441/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/city-all-meshed-out.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3352076838159116441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3352076838159116441'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/city-all-meshed-out.html' title='City all meshed out!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TOHEj2-3O9I/AAAAAAAAAUs/Zmc5rdOwCE8/s72-c/DoubleX+cityscape3.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3638264454866122</id><published>2010-11-15T06:13:00.000-08:00</published><updated>2010-11-15T06:13:06.078-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><title type='text'>more progress...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TOE-pgqmMbI/AAAAAAAAAUo/Z5bB-GvH7ow/s1600/DoubleX+cityscape2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="159" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TOE-pgqmMbI/AAAAAAAAAUo/Z5bB-GvH7ow/s320/DoubleX+cityscape2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;A bit more progress on converting the building into modular static meshes. It's a pretty monotonous&lt;span id="search" style="visibility: visible;"&gt;&lt;em&gt;&lt;/em&gt;&lt;/span&gt; job, exporting a scaled down version of the building from UDK into maya then exporting it from maya back into UDK. But once thats done it means I'll be able to edit the buildings details and test in UDK realy quick, like I've done with the airship docks building. It's getting there!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3638264454866122?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3638264454866122/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/more-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3638264454866122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3638264454866122'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/more-progress.html' title='more progress...'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TOE-pgqmMbI/AAAAAAAAAUo/Z5bB-GvH7ow/s72-c/DoubleX+cityscape2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7180135401404524827</id><published>2010-11-14T10:55:00.000-08:00</published><updated>2010-11-14T10:55:40.784-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>more airship dock</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TOAwYPzfroI/AAAAAAAAAUk/6lh3yryuTMg/s1600/DoubleX+crane.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="238" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TOAwYPzfroI/AAAAAAAAAUk/6lh3yryuTMg/s320/DoubleX+crane.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The crane's hook swings in the wind ^_^ love little details like that!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7180135401404524827?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7180135401404524827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/more-airship-dock.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7180135401404524827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7180135401404524827'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/more-airship-dock.html' title='more airship dock'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TOAwYPzfroI/AAAAAAAAAUk/6lh3yryuTMg/s72-c/DoubleX+crane.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7766665884877409623</id><published>2010-11-13T19:13:00.000-08:00</published><updated>2010-11-13T19:13:09.241-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><title type='text'>quick bedtime update</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TN9SuYilAQI/AAAAAAAAAUg/9N9H-gYldbo/s1600/airshipdocks.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="239" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TN9SuYilAQI/AAAAAAAAAUg/9N9H-gYldbo/s320/airshipdocks.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;This shot was taken on one of the piers of the airship docks looking down towards the river flowing over the edge of the cliff.&lt;br /&gt;&lt;br /&gt;The airship docks is a building I've just started modelling with the idea that it was a place that airships could reach the city built high in the mountains. It also gives the player to get a really spectacular view of the (as of yet un existing) scenery below and the mountain above the city!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7766665884877409623?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7766665884877409623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/quick-bedtime-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7766665884877409623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7766665884877409623'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/quick-bedtime-update.html' title='quick bedtime update'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TN9SuYilAQI/AAAAAAAAAUg/9N9H-gYldbo/s72-c/airshipdocks.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5539886645656199360</id><published>2010-11-13T11:19:00.000-08:00</published><updated>2010-11-13T11:20:56.960-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='skyscrapers'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='enviornmet art'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><title type='text'>This may take a while...</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN7hsfmc7QI/AAAAAAAAAUc/F6MR6HO7pV8/s1600/DoubleX+cityscape.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="161" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN7hsfmc7QI/AAAAAAAAAUc/F6MR6HO7pV8/s320/DoubleX+cityscape.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This is my progress on the level so far.&lt;br /&gt;&lt;br /&gt;each building in white is a static mesh that has a Maya file and a .FBX file. The maya file can be edited so eventually these buildings will be detailed.&lt;br /&gt;&lt;br /&gt;I've started off by creating the smaller buildings as they will only have 1 maya file corresponding to them. However the taller buildings will be done modularly allowing me to use static meshes repeatedly. This will save me time and mean I can edit building size/height very quickly.&lt;br /&gt;&lt;br /&gt;This is already implemented on the two tallest towers. The very tallest you can even go inside and walk to the top. But this takes ages (lifts will be implemented! lol)&lt;br /&gt;&lt;br /&gt;to avoid the repetition being obvious I'm planning to use decals, props, texture variations and the occasional different modular mesh. For example a floor that has been damaged or has a different layout. Hopefully this will be enough to mask the obvious repetition.&lt;br /&gt;&lt;br /&gt;To get an idea of scale the red dot at the lower part of the city is a small vehicle, slightly larger than the player.&lt;br /&gt;&lt;br /&gt;It's at this point that I'm worried that I may being too ambitious with what I'm trying to create. Even though it doesn't take a huge amount of time to run through the city it is a large level especially if you include the vertical space. But I'm enjoying it and feel that if i manage to create what I'm aiming for it will be awesome, so I'm going to go for it! Just preparing to have a lot of all night working sessions!!&lt;br /&gt;&lt;br /&gt;P.S.&amp;nbsp; &lt;a href="http://www.doublexgame.co.uk/"&gt;www.doublexgame.co.uk&lt;/a&gt; it works now! w00t! still under construction though, guess you will have to just wait a bit longer ;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5539886645656199360?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5539886645656199360/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/this-may-take-while.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5539886645656199360'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5539886645656199360'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/this-may-take-while.html' title='This may take a while...'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TN7hsfmc7QI/AAAAAAAAAUc/F6MR6HO7pV8/s72-c/DoubleX+cityscape.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-241997529717691718</id><published>2010-11-12T09:53:00.000-08:00</published><updated>2010-11-12T09:57:23.338-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='double cross'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><title type='text'>Double Cross</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TN1p01uHR8I/AAAAAAAAAUI/GIpUUImMR7g/s1600/doublexlogo2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="205" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TN1p01uHR8I/AAAAAAAAAUI/GIpUUImMR7g/s320/doublexlogo2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Ta-da! &lt;a href="http://www.doublexgame.co.uk/"&gt;www.doublexgame.co.uk&lt;/a&gt; (still under construction, hopefully live within the next few hours!)&lt;br /&gt;&lt;br /&gt;So things are shaping up quite nicely!&lt;br /&gt;&lt;br /&gt;At the top of the page you can see the logo I've put togeather for double cross, everyone seams to be happy with it, but like all things it's not concrete at could change in the future. &lt;br /&gt;&lt;br /&gt;So first I'll talk about the city I'm creating. I have it all mapped out in UDK and started to replace the BSP brush buildings with static meshes. I've tried to create a very narrow and cramped atmosphere when on ground level and dizzy heights when on top of buildings. I'm pleased with the results! I'm going to continue to drop static meshes into the environment.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TN12nt3EDjI/AAAAAAAAAUM/57HVdxW2V8o/s1600/city1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="162" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TN12nt3EDjI/AAAAAAAAAUM/57HVdxW2V8o/s320/city1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN12rYvmSWI/AAAAAAAAAUQ/9K90Qhujm6g/s1600/city2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="239" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN12rYvmSWI/AAAAAAAAAUQ/9K90Qhujm6g/s320/city2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TN12utJ-M2I/AAAAAAAAAUU/DFtd8J0Q8Vw/s1600/city3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="234" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TN12utJ-M2I/AAAAAAAAAUU/DFtd8J0Q8Vw/s320/city3.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN18ct4L8kI/AAAAAAAAAUY/RD5JF1BqOA4/s1600/promo+poster2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;Next I have a piece of promo work I've created for the game. I'm hoping to be able to do a few more images like this to help promote the game. Hopefully there will be a future version that includes silouettes of our actual in game charcters.&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN18ct4L8kI/AAAAAAAAAUY/RD5JF1BqOA4/s1600/promo+poster2.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TN18ct4L8kI/AAAAAAAAAUY/RD5JF1BqOA4/s320/promo+poster2.jpg" width="185" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;we do have a basic mechanic working in UDK but we're going to start looking for a programmer as soon as we're sure our IP is copyrighted. Hopefully they will be able to help us make some progress on the mechanic and that will free me up to focus on environment and level design. Once thats done I'll post a video of how far we're into developing our mechanic.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-241997529717691718?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/241997529717691718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/double-cross.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/241997529717691718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/241997529717691718'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/double-cross.html' title='Double Cross'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TN1p01uHR8I/AAAAAAAAAUI/GIpUUImMR7g/s72-c/doublexlogo2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4430783079767714656</id><published>2010-11-11T18:57:00.000-08:00</published><updated>2010-11-11T18:58:27.727-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape. DoubleX'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='level design'/><category scheme='http://www.blogger.com/atom/ns#' term='enviornmet art'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>Designing a city!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TNyqgNPzevI/AAAAAAAAAT8/FYk1osRnJ-U/s1600/UDKmap.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="272" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TNyqgNPzevI/AAAAAAAAAT8/FYk1osRnJ-U/s320/UDKmap.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TNyrKpkwbeI/AAAAAAAAAUA/qrvRsnM_dSw/s1600/UDKcityscape.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="236" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TNyrKpkwbeI/AAAAAAAAAUA/qrvRsnM_dSw/s320/UDKcityscape.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Quick update of the map. This time it's all been done in UDK so a little less rough than maya. It's all to scale and you can actually walk through the buildings and wander around the city, although it's very boring at the moment. It's all done using BSP brushes but these will all be replaced with static meshes as soon as their done. Apart from the floor which will remzain BSP and be decorated with various static meshes.&lt;br /&gt;&lt;br /&gt;The numbers on the map correspond to a list of each building including a description, but I'm not going to show that just yet :p&lt;br /&gt;&lt;br /&gt;I've also included a screen shot looking up from just in front of building 8 towards the skyline.&lt;br /&gt;&lt;br /&gt;now i NEED sleep!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4430783079767714656?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4430783079767714656/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/quick-update-of-map.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4430783079767714656'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4430783079767714656'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/quick-update-of-map.html' title='Designing a city!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TNyqgNPzevI/AAAAAAAAAT8/FYk1osRnJ-U/s72-c/UDKmap.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6578079413768970962</id><published>2010-11-11T11:07:00.000-08:00</published><updated>2010-11-11T15:27:25.318-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='concept art'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>it's not pretty but it does the job!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TNw90-LScrI/AAAAAAAAAT0/-DN9OnJKtDY/s1600/map+overlays.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="124" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TNw90-LScrI/AAAAAAAAAT0/-DN9OnJKtDY/s320/map+overlays.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This is a quick and dirty mockup I've done of the environmet for our game (now named DoubleX, as in double Cross!) it's ugly and rough but it does the job. It's purpose is to give me an idea of player proggression through the environment, whats in the environment itself and hopefully this will lead to being able to pin down game pacing and events within the game!&lt;br /&gt;&lt;br /&gt;This is a mega short post because I've got a load of stuff to do! but as soon as I can I will do a major update with all the stuff we have so far!&lt;br /&gt;&lt;br /&gt;/Ninja edit: a 3D view of the mockup minus the paintover! &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TNx7p-uAZQI/AAAAAAAAAT4/JvJvMSXFsL0/s1600/cityview2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="128" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TNx7p-uAZQI/AAAAAAAAAT4/JvJvMSXFsL0/s320/cityview2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6578079413768970962?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6578079413768970962/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/11/its-not-pretty-but-it-does-job.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6578079413768970962'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6578079413768970962'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/11/its-not-pretty-but-it-does-job.html' title='it&apos;s not pretty but it does the job!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TNw90-LScrI/AAAAAAAAAT0/-DN9OnJKtDY/s72-c/map+overlays.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1182267143551846946</id><published>2010-10-28T08:42:00.000-07:00</published><updated>2010-10-28T11:32:07.319-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Confetti Carnival'/><category scheme='http://www.blogger.com/atom/ns#' term='Chris Hecker'/><category scheme='http://www.blogger.com/atom/ns#' term='Game city'/><category scheme='http://www.blogger.com/atom/ns#' term='Nottingham'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='Q.U.B.E'/><category scheme='http://www.blogger.com/atom/ns#' term='Mush'/><category scheme='http://www.blogger.com/atom/ns#' term='Jonathon Blow'/><category scheme='http://www.blogger.com/atom/ns#' term='Niv Fisher'/><category scheme='http://www.blogger.com/atom/ns#' term='colour runners'/><category scheme='http://www.blogger.com/atom/ns#' term='Spy party'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='BRAID'/><title type='text'>GameCity 5 (so far)</title><content type='html'>So this week I'm up at &lt;a href="http://www.gamecity.org/"&gt;GameCity 5&lt;/a&gt; in Nottingham!&lt;br /&gt;&lt;br /&gt;We got here on Tuesday, Nottingham is a nice city and the talks and expo's have been great! Also seeing several Newport students showing their games (&lt;a href="http://colourrunners.blogspot.com/"&gt;colour runners&lt;/a&gt;, &lt;a href="http://www.qubegame.co.uk/"&gt;Q.U.B.E.&lt;/a&gt; and &lt;a href="http://www.mushgame.com/"&gt;Mush&lt;/a&gt;) was really great! If everything goes to plan it would be great to be in a simmilar position to them next year!&lt;br /&gt;&lt;br /&gt;So far The talks that I have found most interesting have been Jonathon Blow talking about the development of &lt;a href="http://braid-game.com/"&gt;BRAID&lt;/a&gt;, Chris Hecker talking about &lt;a href="http://spyparty.com/"&gt;Spy Party&lt;/a&gt; and Niv Fisher talking about &lt;a href="http://spikysnail.com/"&gt;Confetti Carnival&lt;/a&gt;. All very interesting and inspirational talks.&lt;br /&gt;&lt;br /&gt;One key points that I have picked up on throughout the talks is that plot should be secondary to gameplay and that pushing for what you want the players to feel should take priority. Making the game scary rather than figuring out why the game is scary. So in essence designing with how you want to affect the player in mind rather than the story. Ofcourse this could depend on the game your creating!&lt;br /&gt;&lt;br /&gt;Also the use of violence to punctuate what is happening within the game and to create tension. Rather than the game being focussed on violence, the game uses the violence as a punctuation and this creates a great sense of tension in anticipation of the violence that can be used to drive gameplay.&lt;br /&gt;&lt;br /&gt;All interesting stuff and still all of Friday and Saturday morning to go!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TMmUMXLkF1I/AAAAAAAAATc/S7Kxe5qEmko/s1600/DSCF0006.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TMmUMXLkF1I/AAAAAAAAATc/S7Kxe5qEmko/s320/DSCF0006.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TMmURI84GbI/AAAAAAAAATg/xpgUzWziaxE/s1600/DSCF0007.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TMmURI84GbI/AAAAAAAAATg/xpgUzWziaxE/s320/DSCF0007.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TMmUlPx0udI/AAAAAAAAATk/nTgiT5mX8Bg/s1600/DSCF0009.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TMmUlPx0udI/AAAAAAAAATk/nTgiT5mX8Bg/s320/DSCF0009.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TMmUuqmMCdI/AAAAAAAAATo/2vS7ye4Q4PY/s1600/DSCF0010.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TMmUuqmMCdI/AAAAAAAAATo/2vS7ye4Q4PY/s320/DSCF0010.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TMmU5-962sI/AAAAAAAAATs/GaypdlAEpHE/s1600/DSCF0008.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TMmU5-962sI/AAAAAAAAATs/GaypdlAEpHE/s320/DSCF0008.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TMmVI-3aHTI/AAAAAAAAATw/7g1ZH5QOa8k/s1600/DSCF0004.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TMmVI-3aHTI/AAAAAAAAATw/7g1ZH5QOa8k/s320/DSCF0004.JPG" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1182267143551846946?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1182267143551846946/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/gamecity-5-so-far.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1182267143551846946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1182267143551846946'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/gamecity-5-so-far.html' title='GameCity 5 (so far)'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TMmUMXLkF1I/AAAAAAAAATc/S7Kxe5qEmko/s72-c/DSCF0006.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2433026160323217969</id><published>2010-10-25T07:49:00.000-07:00</published><updated>2010-10-25T07:52:36.978-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='Kismet'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='visible'/><category scheme='http://www.blogger.com/atom/ns#' term='triggers'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='invisible'/><category scheme='http://www.blogger.com/atom/ns#' term='enemies'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><category scheme='http://www.blogger.com/atom/ns#' term='spawning'/><category scheme='http://www.blogger.com/atom/ns#' term='bots'/><title type='text'>testing mechanics in UDK</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/aXjIJQKG27U?fs=1&amp;amp;hl=en_GB"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/aXjIJQKG27U?fs=1&amp;amp;hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;I've been trying to get our core game mechanic (or a rough version) working in UDK so we can start whiteboxing and testing our gameplay as soon as possible.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;This is what I've got so far.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Picking up the shock rifle, makes the currently invisible blue sphere visible and spawns an enemy bot at a set location. This can be triggered multiple times, as other bots/ players pick up the weapon the mesh will become visible to them and another bot is spawned. This is when things start to get a bit mad.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Picking up the rocket launcher does the same for the red mesh.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Eventually I hope to have enemies in the level already and have them become visible when the player picks up a certain item. From what I can tell this will most likely be some sort of material effect using matinee but I'm still working on this!&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Here's a shot of our Kismet setup.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TMWYO3dqLUI/AAAAAAAAATY/nuK6PqBxlxM/s1600/kismetsetup.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="120" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TMWYO3dqLUI/AAAAAAAAATY/nuK6PqBxlxM/s320/kismetsetup.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2433026160323217969?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2433026160323217969/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/testing-machanics-in-udk.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2433026160323217969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2433026160323217969'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/testing-machanics-in-udk.html' title='testing mechanics in UDK'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TMWYO3dqLUI/AAAAAAAAATY/nuK6PqBxlxM/s72-c/kismetsetup.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6018445618726713104</id><published>2010-10-19T10:06:00.000-07:00</published><updated>2010-10-19T10:15:41.123-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='pens'/><category scheme='http://www.blogger.com/atom/ns#' term='mountain'/><category scheme='http://www.blogger.com/atom/ns#' term='skyscrapers'/><category scheme='http://www.blogger.com/atom/ns#' term='ink'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='paper'/><category scheme='http://www.blogger.com/atom/ns#' term='Drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='concept art'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><category scheme='http://www.blogger.com/atom/ns#' term='pen'/><title type='text'>more 3rd year project concept art</title><content type='html'>Here I was trying to work out an architecture style for the buildings in the city.&lt;br /&gt;&lt;br /&gt;The environment is on the side of a mountain so space would obviously be limited, so buildings would be built upwards to get as much real-estate from the area as possible.&lt;br /&gt;&lt;br /&gt;I was also thinking the city would be heavily involved in the mining industry because of it's location, so this has also influenced my design.&lt;br /&gt;&lt;br /&gt;The City will have been abandoned when the player enters it so this should show through in the environment. There would still be power within the city so several lights would still be working. But the fact that the city is borderline derelict needs to show through.&lt;br /&gt;&lt;br /&gt;I'm really happy with this as my first piece of concept work in colour :)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TL3Nh4riuhI/AAAAAAAAATU/1Iwsf_R6gew/s1600/hotel+concept.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TL3Nh4riuhI/AAAAAAAAATU/1Iwsf_R6gew/s320/hotel+concept.jpg" width="204" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6018445618726713104?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6018445618726713104/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/more-3rd-year-project-concept-art.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6018445618726713104'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6018445618726713104'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/more-3rd-year-project-concept-art.html' title='more 3rd year project concept art'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TL3Nh4riuhI/AAAAAAAAATU/1Iwsf_R6gew/s72-c/hotel+concept.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-172803534676897311</id><published>2010-10-17T08:33:00.000-07:00</published><updated>2010-10-17T08:33:15.617-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='mountain'/><category scheme='http://www.blogger.com/atom/ns#' term='pens'/><category scheme='http://www.blogger.com/atom/ns#' term='skyscrapers'/><category scheme='http://www.blogger.com/atom/ns#' term='paper'/><category scheme='http://www.blogger.com/atom/ns#' term='Drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='concept art'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><category scheme='http://www.blogger.com/atom/ns#' term='pen'/><title type='text'>more concept drawings</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TLsWIN9-7SI/AAAAAAAAATQ/uLfGrCURcts/s1600/mountaincity-street-viewweb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;Not so happy nwith this one, lot of problems with it. Trying to get a more of a street level view.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TLsWIN9-7SI/AAAAAAAAATQ/uLfGrCURcts/s1600/mountaincity-street-viewweb.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TLsWIN9-7SI/AAAAAAAAATQ/uLfGrCURcts/s320/mountaincity-street-viewweb.jpg" width="207" /&gt;&lt;/a&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-172803534676897311?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/172803534676897311/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/more-concept-drawings.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/172803534676897311'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/172803534676897311'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/more-concept-drawings.html' title='more concept drawings'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TLsWIN9-7SI/AAAAAAAAATQ/uLfGrCURcts/s72-c/mountaincity-street-viewweb.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5100936539179718684</id><published>2010-10-16T07:24:00.000-07:00</published><updated>2010-10-16T07:24:22.613-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='mountain'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='skyscrapers'/><category scheme='http://www.blogger.com/atom/ns#' term='concept art'/><category scheme='http://www.blogger.com/atom/ns#' term='paper'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='Drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='cityscape'/><title type='text'>3rd year project concept art</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TLmzh_kHKEI/AAAAAAAAATM/9DbS1g-UMh0/s1600/mountaincityweb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;I've done a very sketchy city concept for our third year game. Next I will continue to research and concept ideas for the general feeling within the city. At the moment I'm going quite a modern city that feels very cramped as it's been built on a cliff. So I will be looking modern cityscapes and also places where people live in very cramped areas.&lt;br /&gt;&lt;br /&gt;I'll post again with full details of our project later on!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TLmzh_kHKEI/AAAAAAAAATM/9DbS1g-UMh0/s1600/mountaincityweb.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TLmzh_kHKEI/AAAAAAAAATM/9DbS1g-UMh0/s320/mountaincityweb.jpg" width="218" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5100936539179718684?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5100936539179718684/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/3rd-year-project-concept-art.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5100936539179718684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5100936539179718684'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/3rd-year-project-concept-art.html' title='3rd year project concept art'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TLmzh_kHKEI/AAAAAAAAATM/9DbS1g-UMh0/s72-c/mountaincityweb.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1109199040809538752</id><published>2010-10-10T05:25:00.000-07:00</published><updated>2010-10-10T05:25:57.229-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='guns'/><category scheme='http://www.blogger.com/atom/ns#' term='girl'/><category scheme='http://www.blogger.com/atom/ns#' term='Pin-up'/><category scheme='http://www.blogger.com/atom/ns#' term='comic book art'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='cartoon'/><category scheme='http://www.blogger.com/atom/ns#' term='girls'/><category scheme='http://www.blogger.com/atom/ns#' term='Sim Wise'/><category scheme='http://www.blogger.com/atom/ns#' term='pin-up girl'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><category scheme='http://www.blogger.com/atom/ns#' term='zombies'/><category scheme='http://www.blogger.com/atom/ns#' term='pen'/><title type='text'>Sim-wis VS Zombies!!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TLGueuYWhQI/AAAAAAAAATI/6QnxMr8qjPg/s1600/simweb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TLGueuYWhQI/AAAAAAAAATI/6QnxMr8qjPg/s320/simweb.jpg" width="227" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So it's now a comic book cover! Quite like it, think it could do with a bit more detail in the background, maybe some sort of cityscape, but I want to start working on other stuff now. Maybe I'll come back to this later on, maybe I won't! I'm pretty happy with how it's looking though!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1109199040809538752?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1109199040809538752/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/sim-wis-vs-zombies.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1109199040809538752'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1109199040809538752'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/sim-wis-vs-zombies.html' title='Sim-wis VS Zombies!!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TLGueuYWhQI/AAAAAAAAATI/6QnxMr8qjPg/s72-c/simweb.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6688623935648372378</id><published>2010-10-07T17:10:00.000-07:00</published><updated>2010-10-07T17:10:45.440-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='guns'/><category scheme='http://www.blogger.com/atom/ns#' term='girl'/><category scheme='http://www.blogger.com/atom/ns#' term='Pin-up'/><category scheme='http://www.blogger.com/atom/ns#' term='comic book art'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='cartoon'/><category scheme='http://www.blogger.com/atom/ns#' term='girls'/><category scheme='http://www.blogger.com/atom/ns#' term='Sim Wise'/><category scheme='http://www.blogger.com/atom/ns#' term='lolcats'/><category scheme='http://www.blogger.com/atom/ns#' term='pin-up girl'/><category scheme='http://www.blogger.com/atom/ns#' term='digital art'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><category scheme='http://www.blogger.com/atom/ns#' term='zombies'/><category scheme='http://www.blogger.com/atom/ns#' term='pen'/><title type='text'>red heads, boobs, guns and zombies</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;b&gt;Isn't that what the Internet is all about? &lt;/b&gt;and lolcats ofcourse.&lt;br /&gt;&lt;br /&gt;So I've made a bit of progress, still not quite finished!&lt;br /&gt;&lt;br /&gt;The character is based on &lt;a href="http://www.myspace.com/alexandramodel"&gt;Sim Wise&lt;/a&gt;. Check out her myspace, she also reviews computer games, which is pretty cool!&lt;br /&gt;&lt;br /&gt;I'm thinking about turning it into a comic cover, but I'm just seeing what happens as I go.&lt;br /&gt;&lt;br /&gt;This could be quite drawn out as on top of being really busy I've contracted man-flu and my tonsils are&amp;nbsp; now the size of ping pong balls :( blergh!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TK5fbLRZAwI/AAAAAAAAATE/Jg2d7asPFSk/s1600/simwise.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TK5fbLRZAwI/AAAAAAAAATE/Jg2d7asPFSk/s320/simwise.jpg" width="227" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6688623935648372378?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6688623935648372378/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/red-heads-boobs-guns-and-zombies.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6688623935648372378'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6688623935648372378'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/red-heads-boobs-guns-and-zombies.html' title='red heads, boobs, guns and zombies'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TK5fbLRZAwI/AAAAAAAAATE/Jg2d7asPFSk/s72-c/simwise.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5002027854381607042</id><published>2010-10-03T17:35:00.000-07:00</published><updated>2010-10-04T01:13:20.787-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='cartoon'/><category scheme='http://www.blogger.com/atom/ns#' term='ink'/><category scheme='http://www.blogger.com/atom/ns#' term='Sim Wise'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>a 'lil something I'm working on at the mo!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TKkgchZvsnI/AAAAAAAAATA/_1Ps1G2zNjY/s1600/simPREVIEW.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;So here's a peak at a bit of what I'm working on at the moment, fun piece to do! hopefully will get it finished soon!&lt;br /&gt;&lt;br /&gt;Also working on my personal website at the moment and starting on pre-production work for our 3rd year final major project! Not to mention the new job! Busy!!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TKkgchZvsnI/AAAAAAAAATA/_1Ps1G2zNjY/s1600/simPREVIEW.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="170" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TKkgchZvsnI/AAAAAAAAATA/_1Ps1G2zNjY/s320/simPREVIEW.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5002027854381607042?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5002027854381607042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/lil-something-im-working-on-at-mo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5002027854381607042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5002027854381607042'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/lil-something-im-working-on-at-mo.html' title='a &apos;lil something I&apos;m working on at the mo!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TKkgchZvsnI/AAAAAAAAATA/_1Ps1G2zNjY/s72-c/simPREVIEW.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8837822578201972347</id><published>2010-10-02T08:07:00.000-07:00</published><updated>2010-10-04T01:20:45.396-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender Fondation'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Sintel'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><category scheme='http://www.blogger.com/atom/ns#' term='Foundation'/><title type='text'>Sintel (by The Blender Foundation)</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://durian.blender.org/wp-content/uploads/2010/09/sintel_poster.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://durian.blender.org/wp-content/uploads/2010/09/sintel_poster.jpg" width="226" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;&lt;a href="http://www.youtube.com/watch?v=eRsGyueVLvQ"&gt;WATCH ON YOUTUBE HERE&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;i&gt;" "Sintel" is an independently produced short film, initiated by the  Blender Foundation as a means to further improve and validate the  free/open source 3D creation suite Blender. With initial funding  provided by 1000s of donations via the internet community, it has again  proven to be a viable development model for both open 3D technology as  for independent animation film.&lt;br /&gt;This 15 minute film has been realized  in the studio of the Amsterdam Blender Institute, by an international  team of artists and developers. In addition to that, several crucial  technical and creative targets have been realized online, by developers  and artists and teams all over the world.&lt;br /&gt;&lt;br /&gt;www.sintel.org"&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;This short film is a must watch. Simply Brilliant!&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8837822578201972347?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8837822578201972347/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/sintel-by-blender-foundation.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8837822578201972347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8837822578201972347'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/sintel-by-blender-foundation.html' title='Sintel (by The Blender Foundation)'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-874720801744398311</id><published>2010-10-01T14:39:00.000-07:00</published><updated>2010-10-04T01:19:23.877-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='boobs'/><category scheme='http://www.blogger.com/atom/ns#' term='pin-up. girl'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='Sexy'/><category scheme='http://www.blogger.com/atom/ns#' term='Chloe Bruce'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><title type='text'>mega busy</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TKZMluas7tI/AAAAAAAAASk/8We3hdo9T-A/s1600/Chloweb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;So basically I've got a new job! I'm working for a chain of clubs (Meze, OTT, Delilah's &amp;amp; Kama) in Newport and I'm really enjoying it, even though it can be quite intense sometimes! At the moment I'm working in the office 5 days a week as a junior designer so main job is designing flyers, menu's, posters, signage etc. also random jobs in the office like answering the phone, organising printing etc. And sometimes I even get to do a bit of promoting via facebook!&lt;br /&gt;&lt;br /&gt;When I start uni again I won't be able to do as much work, so I'm hoping I'll go part time. It's a pretty cool place to work and everyone I work with is a good laugh and got to meet a bunch of new people so it's all good!&lt;br /&gt;&lt;br /&gt;Also here's a picture of a good friend of mine &lt;a href="http://www.paintthemoment.co.uk/"&gt;Chloe Bruce (paint the moment)&lt;/a&gt;! I'm majorly enjoying doing type of drawings at the moment so there will probably be a few more soon!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TKZMluas7tI/AAAAAAAAASk/8We3hdo9T-A/s1600/Chloweb.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TKZMluas7tI/AAAAAAAAASk/8We3hdo9T-A/s320/Chloweb.jpg" width="145" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;P.S. Chloe, if you read this I will sort out a copy for you that I've signed soon! Sorry for being so slow lol!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-874720801744398311?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/874720801744398311/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/10/mega-busy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/874720801744398311'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/874720801744398311'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/10/mega-busy.html' title='mega busy'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TKZMluas7tI/AAAAAAAAASk/8We3hdo9T-A/s72-c/Chloweb.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-201906283564721686</id><published>2010-09-18T08:27:00.000-07:00</published><updated>2010-10-04T01:17:36.069-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='Jamie Hewlett'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><title type='text'>some guy</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TJTZ1CIbfoI/AAAAAAAAASc/tMJ8dv_Su7c/s1600/dub+char2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TJTZ1CIbfoI/AAAAAAAAASc/tMJ8dv_Su7c/s320/dub+char2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;So here's a little charcter I did. Inspired by Jamie Hewlett's work.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-201906283564721686?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/201906283564721686/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/09/some-guy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/201906283564721686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/201906283564721686'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/09/some-guy.html' title='some guy'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TJTZ1CIbfoI/AAAAAAAAASc/tMJ8dv_Su7c/s72-c/dub+char2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8951273617942454971</id><published>2010-09-12T10:21:00.000-07:00</published><updated>2010-10-04T01:18:28.841-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Burger'/><category scheme='http://www.blogger.com/atom/ns#' term='girl'/><category scheme='http://www.blogger.com/atom/ns#' term='boobs'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='Pin-up'/><category scheme='http://www.blogger.com/atom/ns#' term='Sexy'/><category scheme='http://www.blogger.com/atom/ns#' term='Sausage'/><category scheme='http://www.blogger.com/atom/ns#' term='BBQ'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><title type='text'>want some BBQ?</title><content type='html'>In hindsight I may hage gone overboard on the boobs!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TI0L8gjL3-I/AAAAAAAAASU/qfwNzIEvgTw/s1600/bbqgirlcolour.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TI0L8gjL3-I/AAAAAAAAASU/qfwNzIEvgTw/s320/bbqgirlcolour.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8951273617942454971?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8951273617942454971/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/09/want-some-bbq.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8951273617942454971'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8951273617942454971'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/09/want-some-bbq.html' title='want some BBQ?'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TI0L8gjL3-I/AAAAAAAAASU/qfwNzIEvgTw/s72-c/bbqgirlcolour.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3941567643508214166</id><published>2010-09-09T09:25:00.000-07:00</published><updated>2010-10-04T01:09:38.368-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='8 ball'/><category scheme='http://www.blogger.com/atom/ns#' term='Pool'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustrator'/><category scheme='http://www.blogger.com/atom/ns#' term='Illustration'/><title type='text'>Back in Newport Gwent!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TIkJrBqTDiI/AAAAAAAAASM/ZaejVz5XzSQ/s1600/gotgame2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TIkJrBqTDiI/AAAAAAAAASM/ZaejVz5XzSQ/s320/gotgame2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Back up in Newport Gwent and having a great time!! Majorly busy with loads of exciting stuff going on!! hopefully I'll have a chance to post some of it on here soon :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3941567643508214166?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3941567643508214166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/09/back-in-newport-gwent.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3941567643508214166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3941567643508214166'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/09/back-in-newport-gwent.html' title='Back in Newport Gwent!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TIkJrBqTDiI/AAAAAAAAASM/ZaejVz5XzSQ/s72-c/gotgame2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3278510314735764874</id><published>2010-08-27T10:01:00.000-07:00</published><updated>2010-08-27T10:01:15.570-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='North Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='ascent'/><category scheme='http://www.blogger.com/atom/ns#' term='Tryfan'/><category scheme='http://www.blogger.com/atom/ns#' term='Snowdonia'/><category scheme='http://www.blogger.com/atom/ns#' term='North ridge'/><title type='text'>Tryfan climb Aug 2010</title><content type='html'>So the last few days I've been in North Wales. We climbed Tryfan and walked the Devils Kitchen. It was incredible!&lt;br /&gt;&lt;br /&gt;Here's a short video i filmed on a digital camera I had with me, I left it in the car the first day (doh!) so it's only Tryfan.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=uHVb4NkrKGQ"&gt;http://www.youtube.com/watch?v=uHVb4NkrKGQ&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/uHVb4NkrKGQ?fs=1&amp;amp;hl=en_GB"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/uHVb4NkrKGQ?fs=1&amp;amp;hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3278510314735764874?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3278510314735764874/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/tryfan-climb-aug-2010.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3278510314735764874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3278510314735764874'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/tryfan-climb-aug-2010.html' title='Tryfan climb Aug 2010'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-558539392371620276</id><published>2010-08-22T16:43:00.000-07:00</published><updated>2010-08-22T16:43:13.221-07:00</updated><title type='text'>spelling fixed!</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/THG1K7BKVPI/AAAAAAAAAR8/IgFWSBPq_Uc/s1600/dance+til+your+dead.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/THG1K7BKVPI/AAAAAAAAAR8/IgFWSBPq_Uc/s320/dance+til+your+dead.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-558539392371620276?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/558539392371620276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/spelling-fixed.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/558539392371620276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/558539392371620276'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/spelling-fixed.html' title='spelling fixed!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/THG1K7BKVPI/AAAAAAAAAR8/IgFWSBPq_Uc/s72-c/dance+til+your+dead.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7786009055790672078</id><published>2010-08-22T09:32:00.000-07:00</published><updated>2010-08-22T09:36:39.055-07:00</updated><title type='text'>more on this piece</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/THFQr4nYQ0I/AAAAAAAAAR0/kWY5SKp3rpg/s1600/dance+til+your+dead.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;Overall I'm quite happy with this but I think I'll come back to this and tweak it, not sure what it needs, maybe a bit of colour on the radio and tidying up some of the lines.&lt;br /&gt;&lt;br /&gt;oh and I will change the "your" to "you're" at some point! &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_jeKmr4iCvJo/THFQr4nYQ0I/AAAAAAAAAR0/kWY5SKp3rpg/s1600/dance+til+your+dead.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/THFQr4nYQ0I/AAAAAAAAAR0/kWY5SKp3rpg/s320/dance+til+your+dead.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7786009055790672078?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7786009055790672078/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/more-on-this-peice.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7786009055790672078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7786009055790672078'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/more-on-this-peice.html' title='more on this piece'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/THFQr4nYQ0I/AAAAAAAAAR0/kWY5SKp3rpg/s72-c/dance+til+your+dead.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3409023563222027094</id><published>2010-08-21T10:09:00.000-07:00</published><updated>2010-08-21T10:09:50.002-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pens'/><category scheme='http://www.blogger.com/atom/ns#' term='peter Harries'/><category scheme='http://www.blogger.com/atom/ns#' term='ink'/><category scheme='http://www.blogger.com/atom/ns#' term='paper'/><title type='text'>more stuff I'm working on today</title><content type='html'>The first picture is all in my sketchbook, probs going to take it into illustrator!&lt;br /&gt;&lt;br /&gt;the sedond is the next stage of my previous WIP.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/THAHFfeEcEI/AAAAAAAAARs/ml21IvOcU1E/s1600/pete004.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/THAHFfeEcEI/AAAAAAAAARs/ml21IvOcU1E/s320/pete004.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_jeKmr4iCvJo/THAGjYnRRhI/AAAAAAAAARk/NKOqf6vwSxg/s1600/peterharrieswip.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/THAGjYnRRhI/AAAAAAAAARk/NKOqf6vwSxg/s320/peterharrieswip.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3409023563222027094?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3409023563222027094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/more-stuff-im-working-on-today.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3409023563222027094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3409023563222027094'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/more-stuff-im-working-on-today.html' title='more stuff I&apos;m working on today'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/THAHFfeEcEI/AAAAAAAAARs/ml21IvOcU1E/s72-c/pete004.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7293619754632254532</id><published>2010-08-21T06:00:00.000-07:00</published><updated>2010-08-21T06:00:31.744-07:00</updated><title type='text'>WIPing it</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG_NfarNogI/AAAAAAAAARc/PoS1PXrPAYw/s1600/peterharrieswip.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;a bit of progress!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG_NfarNogI/AAAAAAAAARc/PoS1PXrPAYw/s1600/peterharrieswip.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG_NfarNogI/AAAAAAAAARc/PoS1PXrPAYw/s320/peterharrieswip.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7293619754632254532?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7293619754632254532/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/wiping-it.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7293619754632254532'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7293619754632254532'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/wiping-it.html' title='WIPing it'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TG_NfarNogI/AAAAAAAAARc/PoS1PXrPAYw/s72-c/peterharrieswip.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7471924686888498621</id><published>2010-08-20T09:59:00.000-07:00</published><updated>2010-08-20T10:04:15.208-07:00</updated><title type='text'>WIP</title><content type='html'>some 'lil something something that I'm working on!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG602B4DKVI/AAAAAAAAARU/WAt1rFdvCeg/s1600/pete003.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 146px; height: 200px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG602B4DKVI/AAAAAAAAARU/WAt1rFdvCeg/s200/pete003.jpg" alt="" id="BLOGGER_PHOTO_ID_5507538234630154578" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7471924686888498621?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7471924686888498621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/wip.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7471924686888498621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7471924686888498621'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/wip.html' title='WIP'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TG602B4DKVI/AAAAAAAAARU/WAt1rFdvCeg/s72-c/pete003.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2398929439467788832</id><published>2010-08-20T05:48:00.000-07:00</published><updated>2010-08-20T05:54:09.109-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='dinosaurs'/><title type='text'>drawing challenge day 2, only a week late!</title><content type='html'>Favourite animal, so i sketched a dinosaur, dinosaurs are cool so it kinda works! It didnt take me long, it's very rough, but i like it, i don't do quick sketches often enough!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TG56J_rXY-I/AAAAAAAAAQI/s40bMcWfGOs/s1600/P8200225.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 191px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TG56J_rXY-I/AAAAAAAAAQI/s40bMcWfGOs/s200/P8200225.JPG" alt="" id="BLOGGER_PHOTO_ID_5507473706451428322" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2398929439467788832?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2398929439467788832/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/drawing-challenge-day-2-only-week-late.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2398929439467788832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2398929439467788832'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/drawing-challenge-day-2-only-week-late.html' title='drawing challenge day 2, only a week late!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TG56J_rXY-I/AAAAAAAAAQI/s40bMcWfGOs/s72-c/P8200225.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-527178517849115098</id><published>2010-08-19T15:28:00.000-07:00</published><updated>2010-08-19T15:52:03.903-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='. Cardiff'/><category scheme='http://www.blogger.com/atom/ns#' term='skate park'/><category scheme='http://www.blogger.com/atom/ns#' term='Skate plaze'/><title type='text'>Cardiff skate plaza</title><content type='html'>Went on a little road trip today to Cardiff skate plaza. Really had a good skate! fun little place. Because i suck at skating and photography i dont have any actions pics, but here's a few of the park itself.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TG21C-YDrOI/AAAAAAAAAP4/7DH19heDCss/s1600/Cardiff+skate+plaza6.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TG21C-YDrOI/AAAAAAAAAP4/7DH19heDCss/s200/Cardiff+skate+plaza6.JPG" alt="" id="BLOGGER_PHOTO_ID_5507256982052252898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TG21CdWCXHI/AAAAAAAAAPw/pxZSx1E1pPA/s1600/Cardiff+skate+plaza5.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TG21CdWCXHI/AAAAAAAAAPw/pxZSx1E1pPA/s200/Cardiff+skate+plaza5.JPG" alt="" id="BLOGGER_PHOTO_ID_5507256973185408114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TG2zv_ikDeI/AAAAAAAAAPo/l3qdmamRWck/s1600/Cardiff+skate+plaza4.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TG2zv_ikDeI/AAAAAAAAAPo/l3qdmamRWck/s200/Cardiff+skate+plaza4.JPG" alt="" id="BLOGGER_PHOTO_ID_5507255556435611106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TG2zu-8_qBI/AAAAAAAAAPg/rUKTYCbN8t8/s1600/Cardiff+skate+plaza3.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TG2zu-8_qBI/AAAAAAAAAPg/rUKTYCbN8t8/s200/Cardiff+skate+plaza3.JPG" alt="" id="BLOGGER_PHOTO_ID_5507255539098167314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG2zt90p1JI/AAAAAAAAAPY/AdklG9rrk60/s1600/Cardiff+skate+plaza2.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TG2zt90p1JI/AAAAAAAAAPY/AdklG9rrk60/s200/Cardiff+skate+plaza2.JPG" alt="" id="BLOGGER_PHOTO_ID_5507255521614877842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TG2zs9AikMI/AAAAAAAAAPQ/DLct28u9khY/s1600/Cardiff+skate+plaza1.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TG2zs9AikMI/AAAAAAAAAPQ/DLct28u9khY/s200/Cardiff+skate+plaza1.JPG" alt="" id="BLOGGER_PHOTO_ID_5507255504216428738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TG2zrwr-llI/AAAAAAAAAPI/bBxeLAoTBA4/s1600/Cardiff+skate+plaza.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TG2zrwr-llI/AAAAAAAAAPI/bBxeLAoTBA4/s200/Cardiff+skate+plaza.JPG" alt="" id="BLOGGER_PHOTO_ID_5507255483729090130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TG21DAHmWOI/AAAAAAAAAQA/5v6VMzSwCJY/s1600/Cardiff+skate+plaza7.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TG21DAHmWOI/AAAAAAAAAQA/5v6VMzSwCJY/s200/Cardiff+skate+plaza7.JPG" alt="" id="BLOGGER_PHOTO_ID_5507256982520092898" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-527178517849115098?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/527178517849115098/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/cardiff-skate-plaza.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/527178517849115098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/527178517849115098'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/cardiff-skate-plaza.html' title='Cardiff skate plaza'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TG21C-YDrOI/AAAAAAAAAP4/7DH19heDCss/s72-c/Cardiff+skate+plaza6.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5287075913354344355</id><published>2010-08-19T14:46:00.000-07:00</published><updated>2010-08-19T15:19:42.036-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Skating'/><category scheme='http://www.blogger.com/atom/ns#' term='Clothing'/><category scheme='http://www.blogger.com/atom/ns#' term='design'/><category scheme='http://www.blogger.com/atom/ns#' term='fashion'/><category scheme='http://www.blogger.com/atom/ns#' term='Gost'/><title type='text'>GOST clothing</title><content type='html'>I found out about a new clothing company called "GOST" ran by the former creative director of "Senate wheels" which was a rollerblading hardware company and "Franco shade" a rollerblading clothing company.&lt;br /&gt;&lt;br /&gt;I'm a massive fan of the bold art style, someone get me some of this stuff please!!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gostbrand.com/blog/wp-content/uploads/2009/04/more_war_01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 333px; height: 430px;" src="http://gostbrand.com/blog/wp-content/uploads/2009/04/more_war_01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gostbrand.com/blog/wp-content/uploads/2009/04/quitters_shield_01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 327px; height: 422px;" src="http://gostbrand.com/blog/wp-content/uploads/2009/04/quitters_shield_01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gostbrand.com/blog/wp-content/uploads/2009/04/see_you_later_01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 323px; height: 418px;" src="http://gostbrand.com/blog/wp-content/uploads/2009/04/see_you_later_01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gostbrand.com/blog/wp-content/uploads/2009/04/tongues_out_01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 328px; height: 425px;" src="http://gostbrand.com/blog/wp-content/uploads/2009/04/tongues_out_01.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gostbrand.com/blog/wp-content/uploads/2009/04/gnk_rider_011.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 328px; height: 425px;" src="http://gostbrand.com/blog/wp-content/uploads/2009/04/gnk_rider_011.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Check out the blog @ &lt;a href="http://gostbrand.com/blog/"&gt;http://gostbrand.com/blog/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5287075913354344355?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5287075913354344355/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/gost-clothing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5287075913354344355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5287075913354344355'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/gost-clothing.html' title='GOST clothing'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2748933755483362556</id><published>2010-08-14T06:08:00.000-07:00</published><updated>2010-08-14T06:42:34.632-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='ink'/><category scheme='http://www.blogger.com/atom/ns#' term='Chloe Bruce'/><category scheme='http://www.blogger.com/atom/ns#' term='Drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='Ollie Elliott'/><title type='text'>30 days of drawing</title><content type='html'>A friend of mine posted this to me on facebook the other day.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZX2d4I29N2Q/TDz-QyjKM3I/AAAAAAAABG8/bDO9rf56Htk/s1600/tumblr_l5ge0efLyK1qa"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 287px; height: 430px;" src="http://4.bp.blogspot.com/_ZX2d4I29N2Q/TDz-QyjKM3I/AAAAAAAABG8/bDO9rf56Htk/s1600/tumblr_l5ge0efLyK1qa" alt="" border="0" /&gt;&lt;/a&gt;When i saw it my first thought was "urgh what the hell is this s***" but when i read it i quite liked the idea, 30 days or drawing diffrenet things. So looking past the horrendous presentation I thought I would give it a go!&lt;br /&gt;&lt;br /&gt;so day#1 - draw yourself, here's my attempt. (yes i need a scanner!)&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TGaZEvgwhbI/AAAAAAAAAPA/hlD5mPznaBY/s1600/P8140220.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 387px; height: 546px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TGaZEvgwhbI/AAAAAAAAAPA/hlD5mPznaBY/s320/P8140220.JPG" alt="" id="BLOGGER_PHOTO_ID_5505255901259400626" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.paintthemoment.co.uk/"&gt;Chloe Bruce (the friend who originaly sent me the post) aka paint the moment&lt;/a&gt; and &lt;a href="http://theenormousblogodile.blogspot.com/"&gt;Ollie Elliott aka the enormous blogodile&lt;/a&gt; have both done one aswell, here they are.&lt;br /&gt;&lt;br /&gt;Chloe Bruce&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs215.snc4/39066_10150251100880298_627095297_14522889_1803476_n.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 500px; height: 689px;" src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs215.snc4/39066_10150251100880298_627095297_14522889_1803476_n.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ollie Eliott&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_mdTgQ1mCngE/TGGoTO5Dq4I/AAAAAAAAAT8/K1Ui1m1jjsg/s1600/day1drawyourself.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 450px; height: 700px;" src="http://2.bp.blogspot.com/_mdTgQ1mCngE/TGGoTO5Dq4I/AAAAAAAAAT8/K1Ui1m1jjsg/s1600/day1drawyourself.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2748933755483362556?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2748933755483362556/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/30-days-of-drawing.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2748933755483362556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2748933755483362556'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/30-days-of-drawing.html' title='30 days of drawing'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZX2d4I29N2Q/TDz-QyjKM3I/AAAAAAAABG8/bDO9rf56Htk/s72-c/tumblr_l5ge0efLyK1qa' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7336725589727907762</id><published>2010-08-12T16:23:00.000-07:00</published><updated>2010-08-20T06:12:51.310-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='. Cardiff'/><category scheme='http://www.blogger.com/atom/ns#' term='Film and video'/><category scheme='http://www.blogger.com/atom/ns#' term='This is the life'/><category scheme='http://www.blogger.com/atom/ns#' term='Indy Film'/><category scheme='http://www.blogger.com/atom/ns#' term='Tiny'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><title type='text'>"Tiny"</title><content type='html'>Between Monday 9th of August to Wednesday 11th of August I was in Cardiff / Newport working as production designer "Tiny".&lt;p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;From the facebook page: "Tiny" is a 35mm short film about a young couple settling into a new house and preparing for their first child.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;This is the first time I've worked on a film set and I have to say I really, really enjoyed it and would love to repeat the experience. W started on Monday buying props and preparing the house that we were shooting in so I got to get stuck in right away with deciding on what props to use and how to place them. On the Tuesday shooting began it varied between a lot of sitting around whilst the scene was shot and the sound recorded and a lot of rushing around to prepare the next scene for shooting. Because of the amount of equipment and size of the house we had to store anything we weren't using in the rooms that we weren't shooting in then move it all as we came to use those rooms, and then I would have to make sure the sets were tidy and ready to go after all the equipment had been relocated!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;One thing I would change is that I would have loved to have a bigger role in pre production so that I could have a better idea of what the shots we were trying to get before the day of the shoot so i could have planned a bit ahead.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Crew&lt;br /&gt;Writer - &lt;a href="http://www.craigdeandevine.co.uk/"&gt;Craig Dean Devine&lt;/a&gt;&lt;br /&gt;Directors - Martin Izzard &amp;amp; Craig Dean Devine&lt;br /&gt;First A.D - Gafyn Holt&lt;br /&gt;D.O.P - Craig Dean Devine&lt;br /&gt;Production design - Peter Harries&lt;br /&gt;Still photography - Jess Brown&lt;br /&gt;Sound - Rebecca Lynch &amp;amp; Louise Lynch&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;Cast&lt;br /&gt;Abi - Rosie Cripps&lt;br /&gt;Steve - Tom Barker&lt;/p&gt;&lt;p class="MsoNormal"&gt;CLICK THE IMAGES TO VIEW FULL SIZE :)&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs238.snc4/39232_457842969459_513509459_6184519_1830366_n.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 411px; height: 616px;" src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs238.snc4/39232_457842969459_513509459_6184519_1830366_n.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs243.snc4/39468_457841244459_513509459_6184422_7173510_n.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 428px; height: 642px;" src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs243.snc4/39468_457841244459_513509459_6184422_7173510_n.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs158.ash2/41221_457841449459_513509459_6184426_5331843_n.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 408px; height: 612px;" src="http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs158.ash2/41221_457841449459_513509459_6184426_5331843_n.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs297.snc4/41208_457840859459_513509459_6184403_2758520_n.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 434px; height: 289px;" src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs297.snc4/41208_457840859459_513509459_6184403_2758520_n.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs128.ash2/39717_457842329459_513509459_6184476_2947059_n.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 431px; height: 287px;" src="http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs128.ash2/39717_457842329459_513509459_6184476_2947059_n.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7336725589727907762?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7336725589727907762/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/tiny.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7336725589727907762'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7336725589727907762'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/tiny.html' title='&quot;Tiny&quot;'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4170672575881941406</id><published>2010-08-03T05:11:00.000-07:00</published><updated>2010-08-03T05:32:17.469-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='pencil'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='work'/><category scheme='http://www.blogger.com/atom/ns#' term='Drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='Summer'/><category scheme='http://www.blogger.com/atom/ns#' term='pen'/><title type='text'>hectic weeks</title><content type='html'>So the last few weeks of my summer holidays have been hectic, catching up with friends, working and BBQ's! I haven't had much of a chance to carry on with modelling the 3D env i was working on :( which is really frustrating. And I may even downsize it a bit, because the concept was huge, will have to wait and see how it goes.&lt;p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;But&lt;span style=""&gt;  &lt;/span&gt;saying that, at the start of the summer (before I&lt;span style=""&gt;  &lt;/span&gt;started working 2 jobs!) I did have a chance to blast through some UDK tutorials and have learnt a load about working with the engine.&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TFgLcoDKc1I/AAAAAAAAAO4/WlxAvVDXo1M/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/TFgLcoDKc1I/AAAAAAAAAO4/WlxAvVDXo1M/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5501159531247989586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TFgLbFrGnAI/AAAAAAAAAOY/yapZxDzHO_k/s1600/eat3D+tutorial.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 178px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TFgLbFrGnAI/AAAAAAAAAOY/yapZxDzHO_k/s320/eat3D+tutorial.jpg" alt="" id="BLOGGER_PHOTO_ID_5501159504840399874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;In these tutorials i learnt about post processing volumes, lighting, particle effects and generally managing the scene to create the illusion of being part of a larger world beyond the playable area.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;More recently I've been catching up on some drawing, got some new pens so I've been playing with them and decided I need to draw a lot more frequently!! more hours in the day please!&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/TFgLcoDKc1I/AAAAAAAAAO4/WlxAvVDXo1M/s1600/Untitled-1.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TFgLcAGlAZI/AAAAAAAAAOw/SfjgCT7BlvA/s1600/P8030233.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TFgLcAGlAZI/AAAAAAAAAOw/SfjgCT7BlvA/s320/P8030233.JPG" alt="" id="BLOGGER_PHOTO_ID_5501159520524894610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TFgLb4uq5oI/AAAAAAAAAOo/P7a5K3eiuTo/s1600/P8030224.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TFgLb4uq5oI/AAAAAAAAAOo/P7a5K3eiuTo/s320/P8030224.JPG" alt="" id="BLOGGER_PHOTO_ID_5501159518545569410" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TFgLbTVS_fI/AAAAAAAAAOg/q_Y48LOqXrI/s1600/P8030221.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TFgLbTVS_fI/AAAAAAAAAOg/q_Y48LOqXrI/s320/P8030221.JPG" alt="" id="BLOGGER_PHOTO_ID_5501159508507033074" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4170672575881941406?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4170672575881941406/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/08/hectic-weeks.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4170672575881941406'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4170672575881941406'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/08/hectic-weeks.html' title='hectic weeks'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/TFgLcoDKc1I/AAAAAAAAAO4/WlxAvVDXo1M/s72-c/Untitled-1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5541185000546657957</id><published>2010-06-17T08:53:00.000-07:00</published><updated>2010-06-17T09:01:03.123-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games design'/><category scheme='http://www.blogger.com/atom/ns#' term='static meshes'/><category scheme='http://www.blogger.com/atom/ns#' term='UDK'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><category scheme='http://www.blogger.com/atom/ns#' term='destructable.'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal'/><title type='text'>UDK destructable meshes</title><content type='html'>I've recently come back to West Wales for the Summer and work has been a bit slow! Been catching up with friends etc.&lt;br /&gt;&lt;br /&gt;I decided that I want / need to learn UDK so I've been experimenting with that, hoping to transfer the level I've been creating in Unity in UDK.&lt;br /&gt;&lt;br /&gt;So far I've learnt a load of stuff, but here's one of my favourites so far!&lt;br /&gt;&lt;br /&gt;P.S. sorry for the poor quality video!&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-2a85e611af35935b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v23.nonxt7.googlevideo.com/videoplayback?id%3D2a85e611af35935b%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331196535%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D1F84F0EED596497661B09A3F1767CD6A560A9E82.64146CD9AD19CFD503CB67A20E277A00B9CE9D82%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D2a85e611af35935b%26offsetms%3D5000%26itag%3Dw160%26sigh%3DqfAqGeMP2ZrDsaklI8cwagw0CUA&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v23.nonxt7.googlevideo.com/videoplayback?id%3D2a85e611af35935b%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331196535%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D1F84F0EED596497661B09A3F1767CD6A560A9E82.64146CD9AD19CFD503CB67A20E277A00B9CE9D82%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D2a85e611af35935b%26offsetms%3D5000%26itag%3Dw160%26sigh%3DqfAqGeMP2ZrDsaklI8cwagw0CUA&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5541185000546657957?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5541185000546657957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/udk-destructable-meshes.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5541185000546657957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5541185000546657957'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/udk-destructable-meshes.html' title='UDK destructable meshes'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2044330345079768524</id><published>2010-06-09T07:18:00.000-07:00</published><updated>2010-06-09T07:24:04.170-07:00</updated><title type='text'>lit in maya</title><content type='html'>I have almost finished texturing the first building, well i say that, I will probably go back and fiddle with it a load before it's finished.&lt;br /&gt;&lt;br /&gt;So I decided to throw a light into the maya scene to see what it looks like lit up, and I'm pretty happy with the result!&lt;br /&gt;&lt;br /&gt;There's a normal map applied to the roof, but not on anything else. I haven't done a spec map yet but will get around to that as well eventually.&lt;br /&gt;&lt;br /&gt;I'm beginning to think this project is a bit to big for me to finish completely, but the whole point was to practice what I already know and learn a bit more about workflow between Photoshop, Maya and whatever engine I use. And I'm definitely learning! So I guess it's all good!&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TA-i0THyeCI/AAAAAAAAAOQ/XGCdT3jtDuQ/s1600/building1+v2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TA-i0THyeCI/AAAAAAAAAOQ/XGCdT3jtDuQ/s320/building1+v2.jpg" alt="" id="BLOGGER_PHOTO_ID_5480778290903021602" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2044330345079768524?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2044330345079768524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/lit-in-maya.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2044330345079768524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2044330345079768524'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/lit-in-maya.html' title='lit in maya'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TA-i0THyeCI/AAAAAAAAAOQ/XGCdT3jtDuQ/s72-c/building1+v2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8235251694338913199</id><published>2010-06-08T05:12:00.000-07:00</published><updated>2010-06-08T11:25:51.021-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Film and video'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='This is the life'/><category scheme='http://www.blogger.com/atom/ns#' term='film festivals'/><category scheme='http://www.blogger.com/atom/ns#' term='film school'/><category scheme='http://www.blogger.com/atom/ns#' term='University of Wales'/><category scheme='http://www.blogger.com/atom/ns#' term='student film'/><category scheme='http://www.blogger.com/atom/ns#' term='Newport'/><category scheme='http://www.blogger.com/atom/ns#' term='DVD'/><title type='text'>This is the life DVD artwork</title><content type='html'>I did this for some friends studying film &amp;amp; video. Their sending the film hey recently finished off to a load of film festivals and needed some DVD artwork done. Here's what I came up with, they seemed to like it, so it's all good!&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TA4z33BxGGI/AAAAAAAAAOI/VQrz3nA1wt8/s1600/CD+body+print.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TA4z33BxGGI/AAAAAAAAAOI/VQrz3nA1wt8/s320/CD+body+print.jpg" alt="" id="BLOGGER_PHOTO_ID_5480374831313655906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TA4z3RJYVBI/AAAAAAAAAOA/Xp6h-qYYkdM/s1600/this+is+the+life+dvd+cover.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TA4z3RJYVBI/AAAAAAAAAOA/Xp6h-qYYkdM/s320/this+is+the+life+dvd+cover.jpg" alt="" id="BLOGGER_PHOTO_ID_5480374821145039890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh, and watch the film here! : &lt;a href="http://vimeo.com/11686493"&gt;http://vimeo.com/11686493&lt;/a&gt;&lt;br /&gt;It's brilliant and definatley worth a watch!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8235251694338913199?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8235251694338913199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/this-is-life-dvd-artwork.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8235251694338913199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8235251694338913199'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/this-is-life-dvd-artwork.html' title='This is the life DVD artwork'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TA4z33BxGGI/AAAAAAAAAOI/VQrz3nA1wt8/s72-c/CD+body+print.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1785752145282487987</id><published>2010-06-06T16:52:00.000-07:00</published><updated>2010-06-06T16:56:55.116-07:00</updated><title type='text'>tteexxttuurrees</title><content type='html'>So I've added a few textures, will probably go back and revisit these later or and tidy them up a bit. Nice to get a bit of colour on there. There's a normal map on the roof, but as far as I can see it's not really affecting the texture that much. I mite try it in unreal and see how it looks. Still need spec maps for certain bits, but they don't seam to do that much in unity either.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TAw1B-6QMRI/AAAAAAAAANY/5ojnb8LFneU/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 162px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TAw1B-6QMRI/AAAAAAAAANY/5ojnb8LFneU/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5479813154786521362" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1785752145282487987?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1785752145282487987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/tteexxttuurrees.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1785752145282487987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1785752145282487987'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/tteexxttuurrees.html' title='tteexxttuurrees'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TAw1B-6QMRI/AAAAAAAAANY/5ojnb8LFneU/s72-c/Untitled-1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2701095880148671280</id><published>2010-06-06T10:27:00.000-07:00</published><updated>2010-06-06T10:29:59.565-07:00</updated><title type='text'>all unwrapped</title><content type='html'>It's not a great unwrap and I'll end up using a lot more texture maps than I actually want to :( But because it's the first time I've unwrapped something this complex I'm letting myself be a bit sloppy.&lt;br /&gt;&lt;br /&gt;On the next buildings and props I'll try and make sure the unwraps are tighter so I use less texture maps.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TAvalWIdvgI/AAAAAAAAANQ/Dq2VDW1F9_M/s1600/texturing2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 198px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TAvalWIdvgI/AAAAAAAAANQ/Dq2VDW1F9_M/s320/texturing2.jpg" alt="" id="BLOGGER_PHOTO_ID_5479713706757438978" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2701095880148671280?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2701095880148671280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/all-unwrapped.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2701095880148671280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2701095880148671280'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/all-unwrapped.html' title='all unwrapped'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TAvalWIdvgI/AAAAAAAAANQ/Dq2VDW1F9_M/s72-c/texturing2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7679182399069015558</id><published>2010-06-05T14:39:00.000-07:00</published><updated>2010-06-05T14:43:25.587-07:00</updated><title type='text'>UV unwraps make my head hurt</title><content type='html'>Argh unwraping is killing me!&lt;br /&gt;&lt;br /&gt;At least I've started texturing.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TArEnk8JmXI/AAAAAAAAANI/32K2UmjBhTg/s1600/texturing1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 176px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TArEnk8JmXI/AAAAAAAAANI/32K2UmjBhTg/s320/texturing1.jpg" alt="" id="BLOGGER_PHOTO_ID_5479408080859535730" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7679182399069015558?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7679182399069015558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/uv-unwraps-make-my-head-hurt.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7679182399069015558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7679182399069015558'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/uv-unwraps-make-my-head-hurt.html' title='UV unwraps make my head hurt'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/TArEnk8JmXI/AAAAAAAAANI/32K2UmjBhTg/s72-c/texturing1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2433676806131161465</id><published>2010-06-02T10:28:00.000-07:00</published><updated>2010-06-02T10:34:13.717-07:00</updated><title type='text'>small update</title><content type='html'>Added a few more details on the first building and figured out the placement of the stairwells in the other buildings. Also added a barrel that I made a few weeks ago into the scene.&lt;br /&gt;&lt;br /&gt;Next details on the rest of the buildings and props.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TAaVCY1jeAI/AAAAAAAAANA/wef0VS0cNJE/s1600/Untitled-3.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 158px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TAaVCY1jeAI/AAAAAAAAANA/wef0VS0cNJE/s320/Untitled-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5478229865002137602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TAaVCFxQdII/AAAAAAAAAM4/meXS0Fer7qY/s1600/Untitled-2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 158px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TAaVCFxQdII/AAAAAAAAAM4/meXS0Fer7qY/s320/Untitled-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5478229859883840642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/TAaVBg9F0PI/AAAAAAAAAMw/V_9NGxQ6VTk/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 160px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/TAaVBg9F0PI/AAAAAAAAAMw/V_9NGxQ6VTk/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5478229850001363186" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2433676806131161465?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2433676806131161465/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/06/small-update.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2433676806131161465'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2433676806131161465'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/06/small-update.html' title='small update'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TAaVCY1jeAI/AAAAAAAAANA/wef0VS0cNJE/s72-c/Untitled-3.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3380768343124644180</id><published>2010-05-30T05:11:00.000-07:00</published><updated>2010-05-30T05:23:34.381-07:00</updated><title type='text'>Boom!</title><content type='html'>So I've been building for far too long and decided it was time to just blow stuff up.&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-2d92d2b99f636e02" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v17.nonxt4.googlevideo.com/videoplayback?id%3D2d92d2b99f636e02%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331196535%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D2026910321358FA971B49222071E49795ED93FC5.82F37BE6C522A964CF6B5C2851291FE3FB153786%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D2d92d2b99f636e02%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dr7QALJ3tWfVUkXKc6T9--47y1FU&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v17.nonxt4.googlevideo.com/videoplayback?id%3D2d92d2b99f636e02%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331196535%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D2026910321358FA971B49222071E49795ED93FC5.82F37BE6C522A964CF6B5C2851291FE3FB153786%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D2d92d2b99f636e02%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dr7QALJ3tWfVUkXKc6T9--47y1FU&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-3380768343124644180?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/3380768343124644180/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/boom.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3380768343124644180'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/3380768343124644180'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/boom.html' title='Boom!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5477451251632881167</id><published>2010-05-29T10:06:00.001-07:00</published><updated>2010-05-29T10:10:13.407-07:00</updated><title type='text'>building building building!</title><content type='html'>All the buildings have very basic structure now, next I'll be figuring out where stairwells, ladders, walkways and balconey's go. Also I'll be trying to work out what assets I can repeat (stairwells?).&lt;br /&gt;&lt;br /&gt;I've cut a chunk of the land mass out from behind the buildings, who would build overly complicated slums perched on the side of a cliff if they had a big flat island to live in? lol&lt;br /&gt;&lt;br /&gt;I've also added a little boat that comes with one of the unity example levels, I'll be modelling my own version later on!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/TAFJt3RH6NI/AAAAAAAAAMg/F929FAQ8z5w/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 160px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/TAFJt3RH6NI/AAAAAAAAAMg/F929FAQ8z5w/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5476739674137946322" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5477451251632881167?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5477451251632881167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/building-building-building.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5477451251632881167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5477451251632881167'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/building-building-building.html' title='building building building!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/TAFJt3RH6NI/AAAAAAAAAMg/F929FAQ8z5w/s72-c/Untitled-1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-5002359961713900168</id><published>2010-05-28T19:39:00.000-07:00</published><updated>2010-05-28T19:46:32.324-07:00</updated><title type='text'>more basic structure</title><content type='html'>now have the placement for the rest of the buildings and very basic internal layout for the first two.&lt;br /&gt;&lt;br /&gt;Next step will be getting the internal structure for the rest of the buildings carved out.&lt;br /&gt;&lt;br /&gt;At the moment the scene feels really empty and spacious (still) which is worrying me a bit, so looking forward getting more assets in the scene to make it a bit more busy!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/TAB-4KOuRxI/AAAAAAAAAMY/GIsPcP746BU/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 158px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/TAB-4KOuRxI/AAAAAAAAAMY/GIsPcP746BU/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5476516650166404882" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-5002359961713900168?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/5002359961713900168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/more-basic-structure.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5002359961713900168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/5002359961713900168'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/more-basic-structure.html' title='more basic structure'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/TAB-4KOuRxI/AAAAAAAAAMY/GIsPcP746BU/s72-c/Untitled-1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6483624702904909225</id><published>2010-05-27T17:10:00.000-07:00</published><updated>2010-05-27T17:21:13.063-07:00</updated><title type='text'>first building basic modeling pretty much done</title><content type='html'>&lt;span style="font-family:arial;"&gt;The basics of the first building is done! There's a few things in there that I would (will) probably tweak and change. I'm not 100% happy with the walls, some of them are too solid looking and need to feel more like they have been nailed together with scrap wood and sheets of corrugated iron.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Saying that the basic shape and layout of the building is down and that was what I was aiming to achieve.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Next I'll be modelling the walkways along the front of the buildings and hopefully making some plans that I can re-use throughout the level.&lt;br /&gt;&lt;br /&gt;What I am slightly concerned with is that it's looking a bit too much like a pirate town at the moment but I hope when I add textures and props that it will start looking more like a slum. Maybe I will add some more partitions in the buildings to give a more cramped feel. The most difficult thing so far has been keeping a consistent scale that can be traversed in unity by the standard first person controller and looks right.&lt;br /&gt;&lt;br /&gt;Overall I'm happy with how it's coming along.&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S_8KOieUEkI/AAAAAAAAAMQ/Pyi4i4DTE4Q/s1600/Untitled-4.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 161px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S_8KOieUEkI/AAAAAAAAAMQ/Pyi4i4DTE4Q/s320/Untitled-4.jpg" alt="" id="BLOGGER_PHOTO_ID_5476106916794208834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S_8KOPfQmaI/AAAAAAAAAMI/1hWGArb2CUU/s1600/Untitled-3.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 161px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S_8KOPfQmaI/AAAAAAAAAMI/1hWGArb2CUU/s320/Untitled-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5476106911697901986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S_8KNgsc-wI/AAAAAAAAAMA/0RoDF1PEopk/s1600/Untitled-2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 160px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S_8KNgsc-wI/AAAAAAAAAMA/0RoDF1PEopk/s320/Untitled-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5476106899136772866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S_8KNNfEHeI/AAAAAAAAAL4/6l79mhHb-7A/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 162px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S_8KNNfEHeI/AAAAAAAAAL4/6l79mhHb-7A/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5476106893980343778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6483624702904909225?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6483624702904909225/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/first-building-basic-modeling-pretty.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6483624702904909225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6483624702904909225'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/first-building-basic-modeling-pretty.html' title='first building basic modeling pretty much done'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/S_8KOieUEkI/AAAAAAAAAMQ/Pyi4i4DTE4Q/s72-c/Untitled-4.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2760033198496706474</id><published>2010-05-26T09:46:00.000-07:00</published><updated>2010-05-27T17:25:33.532-07:00</updated><title type='text'>Blocking in with maya</title><content type='html'>I've made a start on blocking in buildings with maya, trying to work out sizes and how the internal structure will work. Next I'll be finishing the walls and start adding a few deatils before moving on to either the walkways or next building along.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S_1QoSJWK6I/AAAAAAAAALw/Crn-6zwz8bc/s1600/update2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S_1QoSJWK6I/AAAAAAAAALw/Crn-6zwz8bc/s320/update2.jpg" alt="" id="BLOGGER_PHOTO_ID_5475621374948420514" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2760033198496706474?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2760033198496706474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/blocking-in-with-maya.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2760033198496706474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2760033198496706474'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/blocking-in-with-maya.html' title='Blocking in with maya'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/S_1QoSJWK6I/AAAAAAAAALw/Crn-6zwz8bc/s72-c/update2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8425187515688875166</id><published>2010-05-25T10:02:00.000-07:00</published><updated>2010-05-25T10:20:46.972-07:00</updated><title type='text'>Waterside slums environment</title><content type='html'>I'm currently working on a little personal project, It's a small settlement of slums perching on the coast.&lt;br /&gt;&lt;br /&gt;So far I've just blocked out the area with BSP brushes in Unity 3D to get an idea of what I wanted to go for. I've added doors (in red) and windows (in blue).&lt;br /&gt;&lt;br /&gt;Next I'll do basic block models in maya to work out the interior spaces and what I can get away with duplicating inside the engine.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S_wDKQeQDmI/AAAAAAAAALo/wx6JMDricJU/s1600/Untitled-5.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 181px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S_wDKQeQDmI/AAAAAAAAALo/wx6JMDricJU/s320/Untitled-5.jpg" alt="" id="BLOGGER_PHOTO_ID_5475254721731104354" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S_wDJ6EPzcI/AAAAAAAAALg/kQLMOk2t-fI/s1600/Untitled-4.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 181px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S_wDJ6EPzcI/AAAAAAAAALg/kQLMOk2t-fI/s320/Untitled-4.jpg" alt="" id="BLOGGER_PHOTO_ID_5475254715716455874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S_wDJJbLT4I/AAAAAAAAALY/Fd-GRGRXPgU/s1600/Untitled-3.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S_wDJJbLT4I/AAAAAAAAALY/Fd-GRGRXPgU/s320/Untitled-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5475254702659293058" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S_wDIrcug5I/AAAAAAAAALQ/VZ_zREXlAac/s1600/Untitled-2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 179px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S_wDIrcug5I/AAAAAAAAALQ/VZ_zREXlAac/s320/Untitled-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5475254694612730770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S_wDIb2t4iI/AAAAAAAAALI/AgN4fE7MzNQ/s1600/Untitled-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 181px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S_wDIb2t4iI/AAAAAAAAALI/AgN4fE7MzNQ/s320/Untitled-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5475254690426774050" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8425187515688875166?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8425187515688875166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/waterside-slums-enviroment.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8425187515688875166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8425187515688875166'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/waterside-slums-enviroment.html' title='Waterside slums environment'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/S_wDKQeQDmI/AAAAAAAAALo/wx6JMDricJU/s72-c/Untitled-5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8665148634551791319</id><published>2010-05-25T09:24:00.000-07:00</published><updated>2010-05-25T09:45:31.299-07:00</updated><title type='text'>Wings of Fate finished!</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S_v7nNi_QtI/AAAAAAAAALA/kDjjzwT1nbc/s1600/WOFlogo.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 124px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S_v7nNi_QtI/AAAAAAAAALA/kDjjzwT1nbc/s320/WOFlogo.jpg" alt="" id="BLOGGER_PHOTO_ID_5475246423068852946" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.wingsoffate.co.uk/woflevel/WOF_finalbuild.rar"&gt;Download a playable .exe&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;So we finished Wings of Fate! And our presentation a week after the hand in went excellently!&lt;/div&gt;&lt;div style="text-align: left;"&gt;  &lt;/div&gt;&lt;p style="text-align: left;" class="MsoNormal"&gt;I'm really happy with the outcome and really proud of the whole team! &lt;/p&gt;&lt;div style="text-align: left;"&gt;  &lt;/div&gt;&lt;p style="text-align: left;" class="MsoNormal"&gt;Also finished my essay on "why people find le;  font-size:11.arning to play games fun". &lt;/p&gt;&lt;div style="text-align: left;"&gt;  &lt;/div&gt;&lt;p style="text-align: left;" class="MsoNormal"&gt;Now just to wait for feedback and grades!&lt;/p&gt;  &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8665148634551791319?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8665148634551791319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/05/wings-of-fate-finished.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8665148634551791319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8665148634551791319'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/05/wings-of-fate-finished.html' title='Wings of Fate finished!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/S_v7nNi_QtI/AAAAAAAAALA/kDjjzwT1nbc/s72-c/WOFlogo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1410784174914673726</id><published>2010-04-10T14:12:00.000-07:00</published><updated>2010-04-10T14:15:39.153-07:00</updated><title type='text'>DIsney entry</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S8DqLpIms9I/AAAAAAAAAK4/oe2zITwyKDw/s1600/creative-brief.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 85px; height: 320px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S8DqLpIms9I/AAAAAAAAAK4/oe2zITwyKDw/s320/creative-brief.jpg" alt="" id="BLOGGER_PHOTO_ID_5458620234114446290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;My subbmission to the Disney Interactive Internship. In hindsight I would probably leave the images from the film in the background out.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1410784174914673726?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1410784174914673726/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/04/disney-entry.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1410784174914673726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1410784174914673726'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/04/disney-entry.html' title='DIsney entry'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/S8DqLpIms9I/AAAAAAAAAK4/oe2zITwyKDw/s72-c/creative-brief.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2303811492473954280</id><published>2010-03-22T12:26:00.001-07:00</published><updated>2010-03-22T12:43:41.450-07:00</updated><title type='text'>Wings of Fate update</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;Here's a few screenshots of the static meshes in maya.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fFi7X5gpI/AAAAAAAAAKw/TuMn5V-5gXM/s1600-h/maya_asset1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fFi7X5gpI/AAAAAAAAAKw/TuMn5V-5gXM/s320/maya_asset1.jpg" alt="" id="BLOGGER_PHOTO_ID_5451543077799428754" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;Stove and chimney&lt;/span&gt;. This is where the Cardinals burn the votes during the conclave. There is also a lower poly version of this, but Unity seamed to cope with this model well so I decided to stick with it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fFiplmpzI/AAAAAAAAAKo/LHWtib7CSTQ/s1600-h/maya_asset2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fFiplmpzI/AAAAAAAAAKo/LHWtib7CSTQ/s320/maya_asset2.jpg" alt="" id="BLOGGER_PHOTO_ID_5451543073025074994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;Alter at the end of the Chapel&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S6fFiL0iwsI/AAAAAAAAAKg/OHFclHURHvE/s1600-h/maya_asset3.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S6fFiL0iwsI/AAAAAAAAAKg/OHFclHURHvE/s320/maya_asset3.jpg" alt="" id="BLOGGER_PHOTO_ID_5451543065034670786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;North wall including Balcony.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Some Shots from in engine.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S6fFUxW3P2I/AAAAAAAAAKY/g8tUwCM_MZQ/s1600-h/Unity_sistine1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S6fFUxW3P2I/AAAAAAAAAKY/g8tUwCM_MZQ/s320/Unity_sistine1.jpg" alt="" id="BLOGGER_PHOTO_ID_5451542834592563042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fE6k0pAmI/AAAAAAAAAKI/uuL2FD6yKGI/s1600-h/Unity_sistine2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fE6k0pAmI/AAAAAAAAAKI/uuL2FD6yKGI/s320/Unity_sistine2.jpg" alt="" id="BLOGGER_PHOTO_ID_5451542384551199330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fEyWm-QcI/AAAAAAAAAKA/Qh0yTIvGoCg/s1600-h/Unity_sistine3.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fEyWm-QcI/AAAAAAAAAKA/Qh0yTIvGoCg/s320/Unity_sistine3.jpg" alt="" id="BLOGGER_PHOTO_ID_5451542243296821698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fEscnyDNI/AAAAAAAAAJ4/DPAjoAv0-_I/s1600-h/Unity_sistine4.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fEscnyDNI/AAAAAAAAAJ4/DPAjoAv0-_I/s320/Unity_sistine4.jpg" alt="" id="BLOGGER_PHOTO_ID_5451542141831613650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fEmz0lwlI/AAAAAAAAAJw/jVATJ5FLovo/s1600-h/Unity_sistine5.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fEmz0lwlI/AAAAAAAAAJw/jVATJ5FLovo/s320/Unity_sistine5.jpg" alt="" id="BLOGGER_PHOTO_ID_5451542044980134482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S6fEiAE9rFI/AAAAAAAAAJo/3b53VoWI_0M/s1600-h/Unity_sistine6.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S6fEiAE9rFI/AAAAAAAAAJo/3b53VoWI_0M/s320/Unity_sistine6.jpg" alt="" id="BLOGGER_PHOTO_ID_5451541962370690130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fEZKHTL4I/AAAAAAAAAJg/I_lAp3YOnvs/s1600-h/Unity_sistine7.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S6fEZKHTL4I/AAAAAAAAAJg/I_lAp3YOnvs/s320/Unity_sistine7.jpg" alt="" id="BLOGGER_PHOTO_ID_5451541810446020482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The Cardinal model was done By &lt;a href="http://geezmun.blogspot.com/"&gt;Charlotte Gyseman&lt;/a&gt;, the Choir Balcony by Jason Thompson and the Windows and candlesticks by Matt Bustin.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2303811492473954280?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2303811492473954280/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/03/wings-of-fate-update.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2303811492473954280'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2303811492473954280'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/03/wings-of-fate-update.html' title='Wings of Fate update'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/S6fFi7X5gpI/AAAAAAAAAKw/TuMn5V-5gXM/s72-c/maya_asset1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-1209298413717052170</id><published>2010-03-13T16:07:00.000-08:00</published><updated>2010-03-14T04:50:39.060-07:00</updated><title type='text'>where I've been hiding</title><content type='html'>&lt;span style="font-family:arial;"&gt;Ok so it's been a while since I updated my blog so this is going to be a hefty post! Basically just explaining what I've been doing that's kept me from updating this thing...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;UNI Wings of Fate project progress:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In my last post I spoke about our current uni project "Wings of Fate" or as it's now been affectionately named Wings of Fail haha!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So far the project (in my opinion) is going brilliantly! We have a lot of our assets moddled although a few of them require tweaking and some of the team have began to texture. We're having a maya workshop on Monday to iron out any problems with models which should be really good.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;As far as level and environment design (the parts that I have been heavily involved in so far) have gone, I have managed to get most of the important assets moddled and into engine although they need the textures working out. Also on Friday we spent our production meeting breaking down the walkthrough I'd written and refining it, which proved very productive indeed. We now have a very interesting level / scenario and I'm looking forward to see how it plays out.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The programmers have been doing an awesome job, We have enemy AI, control mechanic, environment mechanics, HUD and camera mechanics well underway and some nearly complete.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Also we should be releasing a website to promote our game demo soon. When it's done I'll post a link on here for everyone to have a look at :)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S5wpjGNS71I/AAAAAAAAAJQ/sxCYdyVcMNE/s1600-h/WoF_prog.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S5wpjGNS71I/AAAAAAAAAJQ/sxCYdyVcMNE/s320/WoF_prog.jpg" alt="" id="BLOGGER_PHOTO_ID_5448275332149997394" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Dissertation&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;We've also been working on dissertation ideas and questions. Along with the WOF project this has really made me think about what aspect of the games industry am I really interested in and would like to aim for as a career. I've always enjoyed creating game environments and levels and have always been an avid reader, particularly enjoy books that have extensive worlds and environments  behind them. So one of my main focuses is environment art and level design. I'm Also particularly interested in MMO's and why they affect players so much, to the extent players get nostalgic about things that have happened in game. Also how MMO's are so complex and use this to give players a greater experience.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;From this I'm trying to figure out a question for my dissertation. What I've come up with so far is:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;"How communities with a particular MMO support and improve player experience"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;"How is linear narrative portrayed in a non-linear world, focusing on MMO's"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The feedback from the seminar group so far has been: look for Social structure within online gaming documents on Digra. Also social contracts, what engages people within guilds, what rolls do people assume and what they benefit from being part of a community such as a guild.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Feedback welcome / needed! :D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Disney Interactive Internship submission&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;I posted a couple of blogs a while back about Disney interactive internship in Hammersmith, London. Well I finished my creative brief and application form and sent it all off with my CV and examples of my work! Hopefully I'll be hearing back from them sometime this month to know whether I will get the position or not, fingers crossed! Once I hear back I'll post my submission.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Newport Pembrokeshire brochure&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Last year I designed (with the help of a few good friends) a brochure to promote my home town of Newport, Pembrokeshire for the local chamber of trade. So this year they've asked me to do it again and I'm more than happy to do it! Being a poor student I could always do with a bit of extra cash! &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;It's really different from any other work I've done as I have to deal with a lot of people who have paid for advertising space and largely have very little knowledge of computers or design. A lot of the adverts have to be built from the ground up which isn't so bad, the ones that are tricky are the adverts that get sent in weird formats. So I either have to re-create them in Photoshop and mimic the original or get in contact with the original advertiser and work something out.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;I've got a tidy little spreadsheet with the info for each ad and the stage it's at so production is well underway! haha&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;But as a project goes it's quite rewarding as at the end I get to see my handy work printed on 10,000 brochures and distributed through south west Wales and along the M4 corridor, which is nice!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Dorito's advert&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;So recently my little brother linked me to the Dorito's king of adverts competition and it looks interesting. So I decided to involve my housemates and see if they were as interested as I was, they were indeed! who wouldn't be with a potential £200,000 up for grabs!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Then we discovered that some other friends of ours were also interested in doing it, so we now have a team of 8! 5 film and video students, an animator and 2 games designers. We all have skills to bring to the table and I'm really, really looking forward to getting stuck in to this little project!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Beer Brewing&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;... is fun!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Myself and a housemate recently went halves on a home brewing kit, we chose to go with lager as I'm not a fan of Cider or bitter.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;6 days ago we mixed the lager mix provided with the kit and 1kg of sugar with 2 litres of boiling water and mixed it all up, then added just under 5 gallons of cold water and a sprinkle of yeast. It smelt awful, and we had our doubts...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Today the fermentation was done and it actually had started to smell like lager! we siphoned it all off and bottled it. 40 pints worth of lager! Now it has to be left in room temp for 2 days then left outside for 2 weeks.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;It's a pretty fun little experiment and so far it seems to be going well. As long as the bottles don't blow up!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S5wvmw7mkOI/AAAAAAAAAJY/-ENTc77yndo/s1600-h/P140310_00.18.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S5wvmw7mkOI/AAAAAAAAAJY/-ENTc77yndo/s320/P140310_00.18.jpg" alt="" id="BLOGGER_PHOTO_ID_5448281992227885282" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-1209298413717052170?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/1209298413717052170/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/03/ok-so-its-been-while-since-i-updated-my.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1209298413717052170'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/1209298413717052170'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/03/ok-so-its-been-while-since-i-updated-my.html' title='where I&apos;ve been hiding'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/S5wpjGNS71I/AAAAAAAAAJQ/sxCYdyVcMNE/s72-c/WoF_prog.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4827961870367866876</id><published>2010-02-16T02:34:00.000-08:00</published><updated>2010-02-16T02:36:18.513-08:00</updated><title type='text'></title><content type='html'>&lt;h3 style="font-family: arial;" class="GenericStory_Message" ft="{&amp;quot;type&amp;quot;:&amp;quot;msg&amp;quot;}"&gt;vote Innamorati!&lt;/h3&gt;&lt;a href="http://www.emergingtalentawards.com/vote/band/innamorati"&gt;&lt;img src="http://www.emergingtalentawards.com/images/best-new-band.gif" alt="Support Innamorati in the Emerging Talent Awards" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;A Bristol based live electronic gypsy dub bass act. We create unlikely fusions of classical gypsy music with gritty raw Bristol dance elements.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Loving these guys music right now!!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4827961870367866876?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4827961870367866876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/02/vote-innamorati-bristol-based-live.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4827961870367866876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4827961870367866876'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/02/vote-innamorati-bristol-based-live.html' title=''/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4038755714529215524</id><published>2010-02-08T15:20:00.000-08:00</published><updated>2010-02-10T10:31:48.220-08:00</updated><title type='text'>Wings of Fate</title><content type='html'>So I haven't posted in detail about our latest project "Wings of fate" yet! So it's about time I do it!&lt;br /&gt;&lt;br /&gt;We're in a group of 11 (8 CGD artists and 3 programmers) and our brief is to create a playable level for a game with the working title of "wings of Fate".&lt;br /&gt;&lt;br /&gt;Our Google site is &lt;a href="http://sites.google.com/site/wingsoffategame/"&gt;http://sites.google.com/site/wingsoffategame/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;All the major info is on there :)&lt;br /&gt;&lt;br /&gt;At the moment I've mainly been working on the website and environment design, which I'm REALLY enjoying, because our game is turning into a bit of a platformer the level design is really interesting. Also the Sistine chapel (where the game is based) is a spectacular setting to work with.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_jeKmr4iCvJo/S3L65lc3MHI/AAAAAAAAAJA/LEOXCCGsC9I/s1600-h/sistine+chapel+blocked+out2.1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 189px;" src="http://2.bp.blogspot.com/_jeKmr4iCvJo/S3L65lc3MHI/AAAAAAAAAJA/LEOXCCGsC9I/s320/sistine+chapel+blocked+out2.1.jpg" alt="" id="BLOGGER_PHOTO_ID_5436683567402266738" border="0" /&gt;&lt;/a&gt;A piece of concept work I did for the environment, focusing on lighting and scale.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S3L7YUBV35I/AAAAAAAAAJI/x5ft6aGqnHg/s1600-h/sistine+chapel+layour+study.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 230px; height: 320px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S3L7YUBV35I/AAAAAAAAAJI/x5ft6aGqnHg/s320/sistine+chapel+layour+study.jpg" alt="" id="BLOGGER_PHOTO_ID_5436684095299379090" border="0" /&gt;&lt;/a&gt;A study of the interior of the Sistine chapel, to help with level design and scale.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4038755714529215524?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4038755714529215524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/02/wings-of-fate.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4038755714529215524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4038755714529215524'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/02/wings-of-fate.html' title='Wings of Fate'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_jeKmr4iCvJo/S3L65lc3MHI/AAAAAAAAAJA/LEOXCCGsC9I/s72-c/sistine+chapel+blocked+out2.1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2366888626435592529</id><published>2010-02-01T08:13:00.000-08:00</published><updated>2010-02-01T08:19:34.513-08:00</updated><title type='text'>Wings of Fate pre-production</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S2b-2oECuuI/AAAAAAAAAIo/6EOq9RnXnb8/s1600-h/Muse+moodboard+1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 226px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S2b-2oECuuI/AAAAAAAAAIo/6EOq9RnXnb8/s320/Muse+moodboard+1.jpg" alt="" id="BLOGGER_PHOTO_ID_5433310214889847522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We had a meeting today regarding our new project. Here's a quick moodboard of the type of things popping in to my head as we spoke. Mainly focusing on what the characters will be wearing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2366888626435592529?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2366888626435592529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/02/wings-of-fate-pre-production.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2366888626435592529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2366888626435592529'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/02/wings-of-fate-pre-production.html' title='Wings of Fate pre-production'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/S2b-2oECuuI/AAAAAAAAAIo/6EOq9RnXnb8/s72-c/Muse+moodboard+1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6952677747538664374</id><published>2010-01-26T14:16:00.001-08:00</published><updated>2010-01-26T14:18:49.844-08:00</updated><title type='text'>WIP</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_jeKmr4iCvJo/S19p8uks5PI/AAAAAAAAAIg/RVNhT_Bj1I4/s1600-h/bad+ass+alice.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 205px; height: 320px;" src="http://4.bp.blogspot.com/_jeKmr4iCvJo/S19p8uks5PI/AAAAAAAAAIg/RVNhT_Bj1I4/s320/bad+ass+alice.jpg" alt="" id="BLOGGER_PHOTO_ID_5431176167647143154" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A WIP, a bit too much of the "Lara" syndorme going on at the moment, Going to start work on another picture of this character soon. Would be nice to get this one finished though, practicing the old painting never hurt!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6952677747538664374?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6952677747538664374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/wip.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6952677747538664374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6952677747538664374'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/wip.html' title='WIP'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_jeKmr4iCvJo/S19p8uks5PI/AAAAAAAAAIg/RVNhT_Bj1I4/s72-c/bad+ass+alice.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-9024040717460608018</id><published>2010-01-20T08:57:00.000-08:00</published><updated>2010-01-20T09:02:26.481-08:00</updated><title type='text'>I want to make a music video for this!</title><content type='html'>&lt;object width="100%" height="81"&gt; &lt;param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Finnamorati-1%2Fghostcatcher-1&amp;amp;"&gt; &lt;param name="allowscriptaccess" value="always"&gt; &lt;embed allowscriptaccess="always" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Finnamorati-1%2Fghostcatcher-1&amp;amp;" type="application/x-shockwave-flash" width="100%" height="81"&gt;&lt;/embed&gt; &lt;/object&gt;  &lt;span&gt;&lt;a href="http://soundcloud.com/innamorati-1/ghostcatcher-1"&gt;Ghostcatcher&lt;/a&gt;  by  &lt;a href="http://soundcloud.com/innamorati-1"&gt;INNAMORATI&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Here's a track created by INNAMORATI which includes a friend of mine, I can't get enough of this track and would love to make a crazy music video for it! Not sure what or how but I know i want to!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-9024040717460608018?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/9024040717460608018/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/something-i-want-o-produce-animation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/9024040717460608018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/9024040717460608018'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/something-i-want-o-produce-animation.html' title='I want to make a music video for this!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7240974134730179558</id><published>2010-01-19T13:36:00.000-08:00</published><updated>2010-01-20T08:08:20.960-08:00</updated><title type='text'>Progress on 3D charcter</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S1YnTcEJi1I/AAAAAAAAAIY/nbqN1kcZgGM/s1600-h/charcter.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S1YnTcEJi1I/AAAAAAAAAIY/nbqN1kcZgGM/s320/charcter.jpg" alt="" id="BLOGGER_PHOTO_ID_5428569615746304850" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;meta equiv="Content-Type" content="text/html; charset=utf-8"&gt;&lt;meta name="ProgId" content="Word.Document"&gt;&lt;meta name="Generator" content="Microsoft Word 12"&gt;&lt;meta name="Originator" content="Microsoft Word 12"&gt;&lt;link rel="File-List" href="file:///C:%5CUsers%5CPeter%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_filelist.xml"&gt;&lt;link rel="themeData" href="file:///C:%5CUsers%5CPeter%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_themedata.thmx"&gt;&lt;link rel="colorSchemeMapping" href="file:///C:%5CUsers%5CPeter%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_colorschememapping.xml"&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt; 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	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p class="MsoNormal"&gt;So I've made some progress on the 3D character I'm building. Here's a smoothed render to show what I've done so far. &lt;/p&gt;    &lt;p class="MsoNormal"&gt;I'll be tweaking it a bit before I start texturing him!&lt;/p&gt; &lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7240974134730179558?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7240974134730179558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/porgress-on-3d-charcter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7240974134730179558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7240974134730179558'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/porgress-on-3d-charcter.html' title='Progress on 3D charcter'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/S1YnTcEJi1I/AAAAAAAAAIY/nbqN1kcZgGM/s72-c/charcter.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-4763160672370752417</id><published>2010-01-19T12:23:00.000-08:00</published><updated>2010-01-19T13:24:40.762-08:00</updated><title type='text'>30 sec FMV crit</title><content type='html'>&lt;meta equiv="Content-Type" content="text/html; 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	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p class="MsoNormal"&gt;Quick summary, Ben, Matt and myself teamed up a few weeks before Christmas to work on a 30 sec game trailer, we would also be coming up with the game concept itself. We eventually decided on a game where the main character (a young boy) is abducted from his bedroom by a strange tentacle monster and dragged into another world, at which point he luckily escapes the grasp of the tentacle monster, as he falls from the grasp of the tentacle monster he notices several other children being abducted, but not waking up and escaping like himself. He falls to the ground and picks himself up to find himself lost and alone in a vast nightmarish world. The main aim of the game being to escape this world and rescue as many other children along the way. The game is called Pallium Somnus.&lt;br /&gt;&lt;br /&gt;We showed the video today (you can find in my previous post) which had an overall good reception, the feedback was as follows;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Good points:&lt;/span&gt;&lt;br /&gt;The long shot at the end was very effective in showing a vast environment.&lt;br /&gt;The camera dip transition to the other world was very effective.&lt;br /&gt;The sense of being "lost" was very strong towards the end.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt; Bad points:&lt;/span&gt;&lt;br /&gt;The light source and palette choice in the cavern could be more defined to create a better atmosphere.&lt;br /&gt;The bed sheets in the first scene and second scene were different colours and need to be textured correctly.&lt;br /&gt;The camera moved too much, in the second shot in the bedroom the camera could be more still to emphasize the movement of the tentacle.&lt;br /&gt;Spot sound would help in the composition, drawing the viewers eye to certain elements and helping navigate the scene.&lt;br /&gt;The shot with lots of children being abducted could be shown after the boy falls to create more of an impact.&lt;br /&gt;All of the above would help manage the communication of our idea and sell the games USP.&lt;br /&gt;&lt;br /&gt;That's all, good feedback, happy with the result. Will hopefully get to tweak the FMV for our portfolio's. Loads of good work getting shown today as well!&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-4763160672370752417?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/4763160672370752417/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/30-sec-fmv-crit.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4763160672370752417'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/4763160672370752417'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/30-sec-fmv-crit.html' title='30 sec FMV crit'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6555333055357145952</id><published>2010-01-19T02:59:00.001-08:00</published><updated>2010-01-19T15:42:54.665-08:00</updated><title type='text'>emotional realism!?</title><content type='html'>&lt;meta equiv="Content-Type" content="text/html; 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	mso-bidi-theme-font:minor-bidi; 	mso-fareast-language:EN-US;} .MsoChpDefault 	{mso-style-type:export-only; 	mso-default-props:yes; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:Calibri; 	mso-fareast-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi; 	mso-fareast-language:EN-US;} .MsoPapDefault 	{mso-style-type:export-only; 	margin-bottom:10.0pt; 	line-height:115%;} @page Section1 	{size:612.0pt 792.0pt; 	margin:72.0pt 72.0pt 72.0pt 72.0pt; 	mso-header-margin:36.0pt; 	mso-footer-margin:36.0pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p class="MsoNormal"&gt;I haven't posted in a couple of days, Sunday I was busy writing our essay (What I posted on Sunday was all prepared the night before!) then yesterday we had our hand-ins, game FMV and essay. Then a group of us from the course plus a few others all went to the pub! being the weak person I am, I ended up pretty drunk, but had a great time!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;So I haven't actually got any work to post up today! I think this is only the second post with no pictures of things I've been working on! &lt;/p&gt;  &lt;p class="MsoNormal"&gt;What I did want to talk about is the essay, as I've not mentioned that here at all. The question was:&lt;/p&gt;  &lt;p class="MsoNormal" style="margin-left: 36pt; text-align: justify; line-height: 150%;"&gt;&lt;span style=""&gt; &lt;/span&gt;&lt;i style=""&gt;&lt;span style="line-height: 150%;font-family:&amp;quot;;font-size:10pt;"  &gt;“While photorealistic animation and gaming visuals offer a graphic realism, in what ways have contemporary titles such as &lt;/span&gt;&lt;/i&gt;&lt;span style="line-height: 150%;font-family:&amp;quot;;font-size:10pt;"  &gt;Half Life 2&lt;i style=""&gt; (Valve, 2004) succeeded or failed in expressing an emotional realism?”&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;So I chose to speak about how emotions are conveyed in game and how people identify with characters in narrative and empathise with them. &lt;span style=""&gt;Kathrine Isbister's, Better Game Characters by design, a physiological approach, that I got for Christmas really helped with this as it talks a lot about how characters give different messages in games.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style=""&gt;One thing that I hadn't heard of before was the "uncanny-valley" theory which talks about how as graphics get more photorealistic people automatically expect true to life expressions and movements from the characters, and it becomes easier for the character to look unnatural to the viewer and once this happens people find it difficult to identify with the character. I thought this was really interesting and something that will potentially help me in my own work.&lt;/span&gt;&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6555333055357145952?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6555333055357145952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/emotional-realism.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6555333055357145952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6555333055357145952'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/emotional-realism.html' title='emotional realism!?'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7044702620092203257</id><published>2010-01-17T05:45:00.000-08:00</published><updated>2010-01-19T02:54:10.033-08:00</updated><title type='text'>Final cut!</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ftb80y3ow1s&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ftb80y3ow1s&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;I'm not going to point out things i would like to change or places where we had problems until after the screenings, that way if nobody notices I just won't mention them ha! Also the name has changed!&lt;br /&gt;&lt;br /&gt;But I'm really happy with what Ben, Matt and myself have pulled off!&lt;br /&gt;&lt;br /&gt;feedback welcome :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7044702620092203257?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7044702620092203257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/final-cut.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7044702620092203257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7044702620092203257'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/final-cut.html' title='Final cut!'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-8131434026302537218</id><published>2010-01-15T14:58:00.000-08:00</published><updated>2010-01-15T15:34:21.148-08:00</updated><title type='text'>Test render of the first 6 seconds</title><content type='html'>&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-7e841ea79d9f6d3b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v17.nonxt7.googlevideo.com/videoplayback?id%3D7e841ea79d9f6d3b%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331196535%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D3EBFE4BE8EB580DBD48C3F164CFE23F672F64558.17A1B28B7C0D0D70FA40F123B6D39C1F5A822838%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D7e841ea79d9f6d3b%26offsetms%3D5000%26itag%3Dw160%26sigh%3DIX1GIvPkdRvO18bTQ3Z8ryuELFE&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v17.nonxt7.googlevideo.com/videoplayback?id%3D7e841ea79d9f6d3b%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331196535%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D3EBFE4BE8EB580DBD48C3F164CFE23F672F64558.17A1B28B7C0D0D70FA40F123B6D39C1F5A822838%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D7e841ea79d9f6d3b%26offsetms%3D5000%26itag%3Dw160%26sigh%3DIX1GIvPkdRvO18bTQ3Z8ryuELFE&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;It's looking good!&lt;br /&gt;&lt;br /&gt;You can see where I havn't textured the boys head properly, I'll try and finish this before the final cut. Also The shadows are a bit pixelated, I think this mite be because I've just been renderig with maya software, but it really bugs me, so I'm going to make the effort to learn mental ray. Doubt i will have time before Monday, but next time!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-8131434026302537218?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/8131434026302537218/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/test-render-of-first-6-seconds.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8131434026302537218'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/8131434026302537218'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/test-render-of-first-6-seconds.html' title='Test render of the first 6 seconds'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-6780343484323357851</id><published>2010-01-15T10:27:00.000-08:00</published><updated>2010-01-15T10:30:04.681-08:00</updated><title type='text'>Bedroom all done</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S1CzqIhYY8I/AAAAAAAAAIQ/K5RiLnODbig/s1600-h/room2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S1CzqIhYY8I/AAAAAAAAAIQ/K5RiLnODbig/s320/room2.jpg" alt="" id="BLOGGER_PHOTO_ID_5427035087404819394" border="0" /&gt;&lt;/a&gt;Bedroom finished :D now hurry up and animate!! We want to start editing it tomorrow, so late night tonight! Did have a bit of a problem with textures on the boy, but it's ok now (just don't look too close! haha).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-6780343484323357851?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/6780343484323357851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/bedroom-all-done.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6780343484323357851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/6780343484323357851'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/bedroom-all-done.html' title='Bedroom all done'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/S1CzqIhYY8I/AAAAAAAAAIQ/K5RiLnODbig/s72-c/room2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-7657364477596395289</id><published>2010-01-14T18:24:00.000-08:00</published><updated>2010-01-14T18:35:38.918-08:00</updated><title type='text'>a quick smooth!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S0_SCtvHgwI/AAAAAAAAAII/ZYIg0REzK88/s1600-h/charcter.jpg"&gt;&lt;img style="margin: 0px auto 10px; 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There's a few parts that I would change, especially around the legs and feet but I'm eager to move on and start modelling the head, so I'll leave it as it is for now!&lt;br /&gt;&lt;br /&gt;Really learnt the importance of an accurate character design sheet here, I'm using a design that only has a front view, a side and top down view would have helped millions! The feet are also drawn in a way that makes them difficult to model using an image plane, to help with that I used some diagrams as reference. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;meta equiv="Content-Type" content="text/html; charset=utf-8"&gt;&lt;meta name="ProgId" content="Word.Document"&gt;&lt;meta name="Generator" content="Microsoft Word 12"&gt;&lt;meta name="Originator" content="Microsoft Word 12"&gt;&lt;link rel="File-List" href="file:///C:%5CUsers%5CPeter%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_filelist.xml"&gt;&lt;link rel="themeData" href="file:///C:%5CUsers%5CPeter%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_themedata.thmx"&gt;&lt;link rel="colorSchemeMapping" href="file:///C:%5CUsers%5CPeter%5CAppData%5CLocal%5CTemp%5Cmsohtmlclip1%5C01%5Cclip_colorschememapping.xml"&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt;   &lt;w:zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:trackmoves/&gt;   &lt;w:trackformatting/&gt; 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display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_jeKmr4iCvJo/S0-CyN4v6wI/AAAAAAAAAIA/1V0ESznoLm0/s320/book.jpg" alt="" id="BLOGGER_PHOTO_ID_5426699875237489410" border="0" /&gt;&lt;/a&gt;Just texturing the books in the room, and got a bit carried away! this ones for Ben haha! :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-7247781830874944449?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/7247781830874944449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/i-shouldnt-be-messing-with-little.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7247781830874944449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/7247781830874944449'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/i-shouldnt-be-messing-with-little.html' title='i shouldn&apos;t be messing with textures this late on, but....'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_jeKmr4iCvJo/S0-CyN4v6wI/AAAAAAAAAIA/1V0ESznoLm0/s72-c/book.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-2079616923963298166</id><published>2010-01-14T11:14:00.001-08:00</published><updated>2010-01-14T11:18:13.721-08:00</updated><title type='text'>progress on bedroom</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_jeKmr4iCvJo/S09tZNJJe4I/AAAAAAAAAH4/aIC9F3D7FWk/s1600-h/progress.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_jeKmr4iCvJo/S09tZNJJe4I/AAAAAAAAAH4/aIC9F3D7FWk/s320/progress.jpg" alt="" id="BLOGGER_PHOTO_ID_5426676355796925314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;just adding clutter to make the room more recognizable as a child's room. Added a little nod to Pixars up! with a poster, i do love that film! haha!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/868089687102910630-2079616923963298166?l=peterharries.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://peterharries.blogspot.com/feeds/2079616923963298166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://peterharries.blogspot.com/2010/01/progress-on-bedroom.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2079616923963298166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/868089687102910630/posts/default/2079616923963298166'/><link rel='alternate' type='text/html' href='http://peterharries.blogspot.com/2010/01/progress-on-bedroom.html' title='progress on bedroom'/><author><name>Pete H</name><uri>http://www.blogger.com/profile/01699255412219834977</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_jeKmr4iCvJo/TAw3bpqSF1I/AAAAAAAAANg/GqJNmDmzItg/S220/24059_434801030504_508475504_5804752_5709979_n.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_jeKmr4iCvJo/S09tZNJJe4I/AAAAAAAAAH4/aIC9F3D7FWk/s72-c/progress.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-868089687102910630.post-3226686777802260917</id><published>2010-01-14T07:34:00.000-08:00</published><updated>2010-01-14T14:44:18.548-08:00</updated><title type='text'>My first maya character</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_jeKmr4iCvJo/S087QbB-qGI/AAAAAAAAAHw/jiigKcDrQL4/s1600-h/charcter3.jpg"&gt;&lt;img style="margin: 0px auto 10px; 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